Red Dragon Decks Before They Were Cool

My final attempt at making the best Forbidden Memories Deck without cheats:

Red Nova
Monsters:
3x Meteor B. Dragon
3x Blue-Eyes White Dragon
3x Metalzoa
3x Skull Knight
3x Zoa

Equip Spells:
3x Megamorph
3x Bright Castle
3x Dragon Treasure
3x Dark Energy 
3x Malevolent Nuzzler
3x Violet Crystal

Normal Spells:
3x Raigeki
1x Dark Hole

Traps:
3x Widespread Ruin

The primary attackers of this Deck are Meteor B. Dragon and Blue-Eyes White Dragon, both of which have the Sun to counter the Moon of Gate Guardian. Metalzoa, Skull Knight, and Zoa are secondary attackers. Skull Knight and Zoa are very important since it has Mercury to counter the Sun of Blue-Eyes Ultimate Dragon.

The Equip Spells exist to power up the two “classes” of monster in this Deck: bright fiery dragons and brutish creatures of darkness. All three of my weaker monsters (Metalzoa, Skull Knight, Zoa) can be powered up by the same Equip Spells. Meteor B. Dragon and Blue-Eyes White Dragon don’t have as many options but they don’t need as many Equip Spells to become strong enough to challenge a Blue-Eyes Ultimate Dragon.

Widespread Ruin has many uses. It is a good first move to buy you some time. You can protect yourself later in the game from a Blue-Eyes Ultimate Dragon or Gate Guardian in the event your opponent draws them. By having only 15 monsters, I trim my Deck of redundant monsters and enjoy Widespread Ruin while being consistent.

Raigeki is staple while Dark Hole can also get rid of your opponent’s back row.

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Best Yugioh Forbidden Memory Decks (No Cheats) *REVISED*

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Last weekend I lost to Seto 3rd in campaign, which really upset me. I duel against him like crazy in free duel precisely to prevent a situation like this and, well, it happened anyway. So I set to work making two new decks that would never fail me again.

Thunder Dragons
3x Meteor B. Dragon
3x Blue-Eyes White Dragon
3x Twin-Headed Thunder Dragon
3x Sanga of Thunder
3x Red-Eyes Black Dragon
3x Meteor Black Dragon
2x Skull Knight

3x Megamorph
3x Bright Castle
3x Dragon’s Treasure
3x Salamandra
3x Invigoration

3x Raigeki

2x Widespread Ruin

Yesterday, I defeated Seto 3rd 40 times with no losses. It is basically my last deck but with a few tweaks to it. Namely, I took out the Umi field spell and one of the traps, then replaced them with 2 Skull Knight. The dark warrior monk is a tech-in of sorts because of his guardian stars. Mercury helps it overcome your opponent’s Blue-Eyes Ultimate Dragon and Neptune helps it overcome Meteor B. Dragon.

Otherwise, I would get too many dead draws. Widespread Ruin can really kill you when you need an equip spell so I had to compromise. I tried adding more equip spells but I ended up drawing dead hands with no monsters. So I had to make use of experience.

Everything else functions like the old deck did: making a monster with over 4500 ATK. It can be a pain at times because Twin-Headed Thunder Dragon is too often too weak, unless I replaced the 2 Widespread Ruin with 2 Umi. Otherwise, I rely too much on Meteor B. Dragon. I’ll have to experiment with that.

In case the 2 Umi work better, I’ll just put it on the deck list above so I won’t have to write a billion new blogs. This deck is worse for campaign but would fare better in versus mode because most top duelists in this game seem to use many monsters of dark attribute.

Dark Dragons
3x Meteor B. Dragon
2x Blue-Eyes White Dragon
2x Metalzoa
3x Skull Knight
3x Zoa
3x Red-Eyes Black Dragon
3x Meteor Black Dragon

3x Megamorph
3x Bright Castle
3x Dragon’s Treasure
3x Dark Energy
3x Malevolent Nuzzler

3x Raigeki
3x Yami

Yesterday, I defeated Seto 3rd 20 times with no losses, and I defeated 20 more times today with no losses. I say probably because I won my duels more easily with this deck. It mostly boils down to the Yami field spell and many of my monsters having a Mercury guardian star. This way, Skull Knight and Zoa easily get an “unfair” 1000 ATK boost, helping it destroy Blue-Eyes Ultimate Dragon.

The downside? I can’t create an overpowered Meteor B. Dragon as easily as before. On the upside, I don’t have to rely on that poor dragon so much anymore. Skull Knight and Zoa take the game for me more often than you might think.  This deck is better for campaign because of the “unfair” ATK boost I mentioned before, but would fare worse in versus mode because my field spell would boost my opponent’s monsters.