Duels 9-11 Created Cards

MAYA’S CARDS:

Cœlestial Siren Clothon

LIGHT/Fiend/Level 10/ATK 0/DEF 0

  1. Cannot be destroyed by battle. Your opponent takes any battle damage you would have taken from battles involving this card instead.
  2. At the end of the Battle Phase, if this card battled: shuffle 1 card your opponent controls into the Deck(s) for each 1000 points of damage inflicted by this card during this turn.
  3. If this card is destroyed: half both players Life Points.

Cœlestial Siren Lacheson

LIGHT/Fiend/Level 10/ATK 0/DEF 0

  1. Cannot be destroyed by battle. Your opponent takes any battle damage you would have taken from battles involving this card instead.
  2. At the end of the Battle Phase, if this card battled: your opponent discards 1 random card for each 1000 points of damage inflicted by this card during this turn.
  3. If this card is destroyed: banish all non-”Cœlestial Siren” monsters on the field until your 2nd Standby Phase after activation.

Cœlestial Siren Atropon

LIGHT/Fiend/Level 10/ATK 0/DEF 0

  1. Cannot be destroyed by battle. Your opponent takes any battle damage you would have taken from battles involving this card instead.
  2. At the end of the Battle Phase, if this card battled: Special Summon 2 “Cœlestial Siren” monsters with different names from your hand, Deck, or Graveyard.
  3. If this card is destroyed: both players shuffle all cards in the Graveyard into the Deck(s).

Dark Necrophilia

DARK/Fiend/Level 8/ATK 2200/DEF 2800

  1. Cannot be Normal Summoned. Must first be Special Summoned by banishing 3 Fiends from your Graveyard.
  2. If this card is destroyed and sent to the Graveyard, as long as it is in the Graveyard: each time your opponent’s monster attacks, flip a coin. If Heads: negate the attack. Your opponent takes damage and you gain Life Points equal to half the monster’s ATK.

Cavern Golem

DARK/Fiend/Level 8/ATK 3000/DEF 2500

  1. Can be Special Summoned from your hand by Tributing 1 monster your opponent controls.
  2. You can discard 1 card during your End Phase; if not, change control of this card.

Stygian Ghost Jockey

DARK/Level 2/Fiend/ATK 300/DEF 1350

TUNER

  1. During your opponent’s turn, if your opponent’s monster attacks you directly: you can Special Summon this card from your hand or Graveyard and Special Summon 2 “Ghost Jockey” Tokens (DARK/Level 1/Fiend/ATK 0/DEF 0).
  2. During your opponent’s End Phase: banish this card from your Graveyard.

Stygian Drag Racer

DARK/Level 3/Fiend/ATK 1650/DEF 600

  1. If you Summon this card, you can banish it until your next Standby Phase: send 1 Fiend monster from your Deck to the Graveyard OR add 1 Fiend monster with a different name from your Deck to your hand. You can only Summon Fiend monsters this turn.

Stygian Kart Racer

DARK/Level 3/Fiend/ATK 1350/DEF 300

  1. If you Normal Summon this card, you can banish it until your next Standby Phase: draw 1 card. If it is a Fiend Monster Card, you can reveal it, and draw 1 more card.

Quantum Stargate

Spell Card

  1. If your opponent controls monsters and you control no monsters: Special Summon 1 monster with 0 ATK and DEF from your hand or Deck in Attack Position. It cannot be Tributed or used as Material for any Special Summon from the Extra Deck.

Pot of Eternity

Spell Card

  1. Shuffle 5 banished cards into the Deck(s) and draw 2 cards.
  2. You cannot activate any Spell Cards this turn (except this card).

SECMETON CARDS:

Ghost Mariner Davy Jones

WATER/Level 4/Fiend/ATK 1600/DEF 1000

  1. During the End Phase: you can shuffle all WATER monsters banished during this turn into the Deck(s).
  2. You can destroy 1 WATER monster you control (except this card): Set 1 “Ghost Mariner” Continuous Trap Card from your Graveyard.

Ghost Mariner’s Sky Curse

Continuous Trap Card

  1. When your opponent activates a Spell Card, if you control “Ghost Mariner Davy Jones”, you can banish 3 WATER monsters from your Graveyard: Negate the Spell Card and destroy it.

Ghost Mariner’s Trench Curse

Continuous Trap Card

  1. When your opponent activates a Trap Card, if you control “Ghost Mariner Davy Jones”, you can banish 3 WATER monsters from your Graveyard: Negate the Trap Card and destroy it.

Ghost Mariner’s Shore Curse

Continuous Trap Card

  1. When your opponent’s monster attacks, if you control “Ghost Mariner Davy Jones”, you can banish 3 WATER monsters from your Graveyard: Negate the attack and destroy the monster.

Dreadnaught Fortress Whale

WATER/Level 8/Fish/? ATK/? DEF

  1. You can Tribute more than 2 monsters to Tribute Summon this card. The ATK/DEF of this card is equal to the total ATK of all WATER monsters Tributed to Tribute Summon this card.
  2. If this card would be destroyed: you can destroy 1 monster you control instead.

Grand Heron

WATER/Level 10/Winged Beast/ATK 2000/DEF 2000

  1. When you Normal Summon this card: you can add 1 WATER Level 7 or higher monster to your hand.
  2. Once per turn, you can discard 1 WATER monster: return all Spell/Traps on the field to the hand.
  3. If your opponent only controls face-up monsters: this card can attack directly.
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Yugioh Endgame: Duel 9 – Deep and Dirty

Secmeton summons the Millennium Necklace. The sacred Item leaves its sanctuary from inside the Momentum and lands on Secmeton’s open palm. The duel disk flies on command to the other palm of its master. Almost all the lights above shut out and the dark room becomes even darker. The shadow game begins. Secmeton says to Maya, “I will never forgive you for treating human life so shamefully. You will pay dearly for your folly.”   

MAYA: 8000 || Secmeton: 8000

MAYA’S TURN: “Talk about the wastewater plant calling the sewer black.” Maya retorts. “Challenger goes first! I end my turn.” Maya’s tone is so careless it looks like has made a mistake.

SECMETON’S TURN: “You can’t be serious! After all your blustering, blistering, festering words, you end your turn with an open field!” Secmeton fumes. “I’ll make sure your glib attitude costs you the duel!”

His luck this draw can not be any better. “I reveal and activate Rank-Up Magic – The Seventh One!” Maya is mildly surprised seeing such good fortune. “Using its power, I Xyz Summon Number 101: Silent Honor ARK (ATK 2100), and immediately overlay it to Xyz Summon Number C101: Silent Honor DARK (ATK 2800)!” An advanced submarine appears, then transforms into a trident wielding warrior of the deep.

The whole sequence takes place within the effect of a single Spell Card, letting him Special Summon from his Extra Deck more than once, bypassing the normal limit. What can Maya say; rules are meant to be broken.  

“I activate Graceful Charity!” Secmeton continues, drawing three cards and discarding two. His preparation for a powerful combo is complete. “I use Premature Burial, paying 800 Life to resurrect Superancient Deepsea King Coelacanth (ATK 2600), and I discard a card to use his effect! Arise from my Deck, three units of Oyster Meister (1600 ATK) and Royal Swamp Eel (ATK 1700)!” A fish hundreds of millions of years old the size of a whale returns among the living, bringing with it an aquatic battalion. (Secmeton LP 8000 → 7200)

“Then, I sacrifice the three Oyster Meisters and Royal Swamp Eel to Tribute Summon Dreadnaught Fortress Whale!” The battalion vanishes, allowing a whale with a gunned fortress on its back to take its place, a whale so big it takes the size of the whole chamber, absorbing the total strength of all the forces sacrificed to make its summoning possible (ATK 6500). Yet the three Oyster Meister monsters are not completely gone, leaving behind three Oyster Tokens (DEF 0).

“Observe, the ocean has heaved her bosom and brought forth all the forces of the deep to my side. My mistress serves me and me alone. And now for the final catch. You took me lightly at your peril. All monsters, attack Maya! Kill her!” The ocean’s greatest monsters lunch to strike, bite, and gun Maya down.

“I activate Stygian Ghost Jockey (DEF 1350) in my hand to Special Summon it!” Maya slaps her card down like her life depends on it, since it does. The ghostly skeletons of a horse and rider form out of smoke, and with it arrive the spirits of two Tokens of similar appearance (DEF 0). Hardly do they appear when Secmeton’s forces send them back to the grave.

Maya scolds her opponent, “You had a god draw and an OTK combo, only for me to waste both with one little card. What a shame.”

Secmeton grits his teeth in anguish. “You! You arrogant termagant vituperator! You killed my son! How dare you frustrate my vengeance!” He wishes more than anything to stab Maya in the guts and rip them out but cheating in a shadow game means certain death. He can only set a card face-down.” With the end of his turn, Maya must banish her Stygian Ghost Jockey from the Graveyard.

MAYA’S TURN: “My turn! I’ll do more damage with two cards than you did in ten! I activate Quantum Stargate! I’ll use its power to Special Summon a monster with 0 ATK and 0 DEF from my Deck!”

“What!?” Secmeton exclaims in shock. “How could you do anything with such a weak monster?”

“I’ll show you. I Summon Celestial Siren Clothon!” Some thing teleports to the field from light years away, what looks an empty blue-colored suit of armor that can be worn by a  mermaid warrior of sorts. Yet it has six arms and a large mirror-like screen at the center; within it Secmeton sees the eyeless face of an old crone.

“What on earth -”

But Secmeton does not have time to finish. “I activate Charm of Lamentation. And now,” Maya commands. “Clothon, attack the Dreadnaught Fortress Whale!” The Siren obeys, using her six arms to bewitch the ocean behemoth into attacking her.

“But my monster has 6500 ATK!” Secmeton gasps in shock. What scheme is Maya is plotting to subvert his great whale monster? He has no time to ponder the mystery. He must act on instinct. “I activate Half-Shut on my monster!” The move cuts the ATK of Dreadnaught Fortress Whale in half (ATK 6500 → 3250). Still, the whale strikes its target with its massive turrets. Clothon easily makes the missiles explode before hitting her with an invisible barrier, absorbing their power, then striking Secmeton directly with a snowstorm of equal force. (Secmeton LP 7200 → 3950)

Secmeton’s old body cows under the blow, but the old man does not bend the knee. “Good instincts.” Maya acknowledges, and Secmeton decides to take the compliment. “But I’m not done torturing you this turn. I can draw an extra card with Charm of Lamentation. Since your monster lives, my attack was technically a failure.”

“You’re inability to destroy my monster in battle reveals your weakness.” Secmeton says.

Maya returns his comment with a wide grin. “Destroying monsters by battle is so Duelist Kingdom, as is sending them to the Graveyard in general. My Siren’s true power reveals itself now. I gave you three thousand plus damage, so Clothon will return three cards you control to your Deck: Silent Honor DARK, Dreadnaught Fortress Whale, and Premature Burial. Clothon, dust the field!” Maya’s monster conjures another snowstorm, sweeping away the eyesores.

“You got rid of Coelacanth by removing Premature Burial from the field.” Secmeton mumbles to himself, not to Maya, as his great fish dissolves to dust. “If you targeted it, I might have been able to counter your Siren.”

“I set a card.” Maya concludes blandly in anticlimax. “Your move, old man.”

But Secmeton does not move. Warm salty tears fall down his crusted old cheeks and into his white beard as he stares at the head of his son Maya so callously threw at the floor. He cannot move.

“Come on. Move.” Maya kicks the floor in boredom as if she was kicking an old dog to get up. “Believe it or not, people are dying all around us right now. You’re lucky we’re just playing a boring card game.”

Secmeton trembles in rage, crying, “You killed my son! How can you demand an old man wracked with the grief of the death of his only begotten son to confront you in battle!” He howls into the air.

Maya rolls her eyes and sneers, “I expected more than token resistance from a high mage.”

“You killed my only son!”

“Then act like it!” Maya berates him. “I didn’t sacrifice several hundred men or an afternoon for cazuela to hear you cry. You think you’re a unique individual? Several hundred fathers will weep more than you ever will for the violent deaths of their sons. Your misery will be short. Now stop ruining my willing suspension of disbelief and fight me like a man who actually lost everything!”

“You do not know what it feels like to lose your only begotten son!” Secmeton wails in protest, falling to his knees.

“You’re right; I don’t.” Maya admits, however, “I know this; if you killed my son, I’d fight for my life to kill you, even in a children’s card game.

This makes old Secmeton recovers his wits. He uses his duel disk to upload information on Maya’s Siren monster, studying all her traits, then gets up upon finding a good strategy.

SECMETON’S TURN: “I return a Sinister Serpent residing in my Graveyard to my hand. I tribute two of my Oyster Tokens to Tribute Summon Grand Heron (ATK 2000)!” Out comes the majestic bird. Even Maya has to admire her beauty, but Secmeton goes on. “As I Normal Summoned her, I’ll add a high Level WATER monster to my hand. And now, I destroy Sinister Serpent and my last Oyster Token to Special Summon it! Arise, True King Bahrastos, the Fathomer (ATK 1800)!” A purple wyrm behemoth descends unto the field.

“With his arrival comes his effect. Bahrastos, banish Maya’s backrow!” And so Maya’s Charm of Lamentation and facedown Trap Card vaporize. “You had Blazing Mirror Force waiting for me. Too bad.” Secmeton gloats. “Your nightmare has just begun. I overlay Grand Heron and Bahrastos to Xyz Summon True King Of All Calamities (ATK 3000)!” Both monsters collapse to form an interdimensional portal, bringing out a larger Behemoth as black as outer space, and now Maya understands Secmeton’s real strategy.

“I detach 1 Material to make your Siren DARK Attribute.” Secmeton says. His beast roars, spreading an aura of dark waves throughout the field, making the Siren shudder and cracking her face-screen. This worries Maya, since not only will her Siren’s effects be shut down while it’s on the field but in the Graveyard too.

“True King, destroy Clothon!” Secmeton commands. Like a dragon, his monster destroys its foe with a blast from its mouth, forcing Maya to shield herself from the ricochets of the onslaught. (Maya LP 5000 → 200) “I set a card.”

Maya is astonished Secmeton knows of the other Sirens but knows better than the show it. Secmeton seems to read her, for he explains himself, “Clothon is most likely a reference to Clotho, one of the three Fates. You probably have a Lachesis and an Atropos buried in your Deck. Did you think I’d let you off the hook that easily, you fiend?”

“And you knew of my Siren’s effect how?” Maya asks.

“I read the card.” Secmeton tersely replies.

“I’m astonished.” Maya remarks dryly. “Villains in this franchise don’t do that.”

“I do not believe I am the villain in this story.” Secmeton says darkly, the implied insult as obvious as a black cloud before rain.

“You’re right.” Maya chides him. “You’re a minor antagonist at best.”

“You’re wrong. I am your destroyer, the man who will put your wicked designs to an early end.”

“I’d like to see you try.”

MAYA’S TURN: As her turn starts, Maya contemplates her position. True King puts a big damp on her Sirens. She will either have to go around it or drain it of Xyz Material, the source of its power. Ah, how annoying. The old man is as much of a killjoy as Squidward is.

Never mind. Maya says, “I Normal Summon Stygian Drag Racer (ATK 1650)!” A daredevil in a flaming car speeds its way to the field, the engine howling like a savage beast. “I banish it to use its effect, letting me send a Fiend from my Deck to the Graveyard.” The monster speeds off again to enter a new dimension.

“Now I banish the Fiend I milled, Stygian Street Patrol, to Special Summon Celestial Siren Atropon.” The second Siren, colored red and revealing the eyeless visage of a young virgin, appears, but meekly and curled up in a defensive posture (DEF 0). “I set a card and activate Card of Demise. I draw five cards.”

“But five turns later you lose your hand.” Secmeton finishes for her. “Let that fact seal your fate.”

“You wish. I set two cards and end my turn.”

SECMETON’S TURN: “The game is mine now! I win!” Secmeton declares. “I drew a good omen! – But first I return Sinister Serpent to my hand. – I activate Pot of Greed!”

“I’m sorry but what does that card do again?” Maya asks, pretending to look confused. “I forgot.”

“It lets me draw two more cards from my Deck.” Secmeton explains with all the seriousness you would expect from a man like him. “I Normal Summon Abyss Soldier and discard Sinister Serpent to bounce your facedown card.” An undersea warrior with a whale’s head rises to the surface and gets rid of the troublesome card with the power of its magic trident.

Maya is not too happy. Activating that very card, Solemn Judgment, would have been suicidal.

Secmeton carries on his scheme. “I detach 1 Material for True King to negate your Siren’s effect and I call the DARK Attribute!” – “This is it!” Maya says to herself at this key moment. – His behemoth roars again, rattling Maya’s monster to her core. “Then I activate Monster Reborn!”

“I counter with Vanity’s Emptiness!” Maya rebukes him. “As your opponent, I declare you invalid!”

“A bold claim, but it won’t hold up. I won’t bother to defeat your worthless monster. I’ll just Snatch Steal her!” He equips the Spell Card to Maya’s monster, forcing her to leave her post. “Your monster has betrayed you to my cause and your field is open. This is how you will die, abandoned and alone. My monsters, attack Maya directly!”

Secmeton’s monsters strike their foe with the blunt force of a trident and the blast of flames, throwing Maya unto the ground with her limbs spread out. (Maya LP 5000 —> 200)

Suddenly, the ceiling above them cracks wide open as Yukio and Mathias land next to the combatants, still blazing with the power of their Ka energy. Maya groans; she is not too happy that her comrades get to see her in such an unflattering position. Maya says to herself, “If this goes on, I’ll be six fathoms under.”

Yugioh Endgame: Duel 7 – Skirting Shangri-La

The meeting over, our family of three make their way back home, Maya cradling her son for the first time in over three years. “Perhaps our footprints will become fossils.” Yukio says to his heart. “And they will be preserved for millions of years after our bones crumble to dust, and another species will find them and see me and Maya for the first time after eons.” Such are Yukio’s thoughts as the family leaves the dirt road to enter a grassy plane, and all of a sudden the stars become very visible, as if many new stars are just being created.

Yukio tells Maya his thoughts. His partner replies, “I don’t think these celestial reptiles will be able to know anything about us. We don’t know what our so-called ‘prehistory’ was really like. We just assume nothing of substance happened since people didn’t farm and write when there could have been countless great artists, warriors, explorers, religious reformations, cultural movements, insert whatever stuff you want here. We, for all we’re worth, will be buried in the same darkness where we came from.”

“So everything we did, do, and will do will be forgotten. That’s depressing…” Yukio’s voice trails away in the gentle breeze.

“I don’t think so. It would be horrible if the universe never gets to wipe itself clean. Either way, we’ll have this conversation an infinity later, and again an infinity after that, and again an infinity after that. ”

“And you know this because?” Yukio questions Maya, not believing her. Little Narmer wriggles in Maya’s bosom when he sees a firefly near him, wanting to catch it, so Maya lets him down. Both parents watch their child run after the little insect as if he is a kitten chasing after a red dot, heading down to the beach.

Wait, there’s a beach? “Not on this part of the landing strip.” Yukio mutters, utterly confused. Narmer runs on the beach as he chases the firefly, grass on one side, the ocean on another, with Maya running after him, and Yukio running after them. Meanwhile, water rises from the ocean, conjuring the images of Maya’s and Yukio’s pasts, but the both of them are too busy chasing their child to notice. The shore seems endless to them until they realize they’ve been circling the same place many times, so Maya snatches Narmer. She can finally pay attention to the dancing waves.

The watery dancers form the first scene, Maya’s earliest memory; a small child about Narmer’s age splashes in running water in a bathtub. She calls on her mother to dry her but receives no answer, so she gets out of the tub herself, trailing a few small puddles of water with her. She finds her mother lying in bed, eyes staring upward into nothingness, a hand holding a small white pellet. The child does not understand the meaning of this. She finds the TV still on and watches some cartoons until her father arrives home from work.

Another scene appears; her father bears the bad news to the family that he lost his job as a biochemist of KaibaCorp, back when the company manufactured weapons of war. Her mother becomes almost comatose with depression, her father spending all his money to treat her, forcing the family to move into a project building on the Lower East Side. Her father starts raving against Jews despite being a Jew himself. The girl runs to her mother for protection, but her mother is lying in bed again with pills. The mother sighs, “I wish I never met your father. If only I did not become pregnant I could have still left him.”

Several years later, the girl beats up a classmate who annoys her and forces his head in a toilet. The girl is promptly sent to detention. She yells how school is worthless, how she wishes she has a job to learn how to make money instead of learning how the mitochondria is the powerhouse of the cell. The teacher wags her finger at the girl, and the girl bites the finger until it bleeds. The girl comes home, expelled from school. Her mother screams how the girl is evil and worthless, tries to strike the child but her father defends her.

Both parents bitterly quarrel. Her father punishes her mother by putting her hands in boiling water and beats her. The girl tries to protect her mother from further blows but the mother pushes her to the floor, calling the girl a devil who ruins people’s lives. Years later, the girl’s mother jumps off the window, ending her life. Her father beats her, accusing her of being the cause of her mother’s death. The girl meets Jolene in school for the first time a day later, taking up the Yugioh card game. She is relieved her mother is finally dead but feels guilty about it.

“Yes, I was sent from Hell to punish my parents for their worthless shit lives.” Maya retorts to her reflection in the water. “I did it so well I became the devil in chief.”

Yukio sees a different performance from the waves; a boy weeps near a small piano as his tiger mother tries forcing him to practice The Little White Donkey for another hour. The boy swears never to touch the piano again. He picks up a guitar instead and learns to play rock music but his parents hate it. He will never be successful, his father derides him, not in business or medicine or law, only a dropout who plays music and does drugs.

And that’s what the boy does. He drops out from his parent’s expectations. He grows to be tall and thin, with a goatee and short messy hair. He starts dating Jolene in high school, who his parents do not like too much but tolerate. He does not do well enough to go to college so his parents kick him out to live in an apartment in Brooklyn. He fathers a child with Maya, so his parents disown him for good. It would be a torture, they say, to be forced to look at a dark grandchild.

Yukio shrugs at seeing the vision. “What can I say? I like ass and weed more than a boring office job.”

A powerful creature emerges from the water, a kind of machine armor in the form of a sea serpent, but with six wing-like arms and a screen for a torso. The screen buzzes from static into an image of a veiny crone’s face, except the face is missing eyes. The duel monster, Cœlestial Siren Clothon, points to the horizon of the beach, alerting Maya and Yukio to the curvature of the horizon. They are on a small planet. With a gesture of her arms, Clothon directs the water dancers to come together, the actors from each scene fusing to form copies of Maya and Yukio, then she shatters the sculptures into foam.    

The couple sits down to try to make sense of Clothon’s message, leaving Narmer to play between them. “If these bad memories are the things that make us who we are, then we are fundamentally bad.” Maya conjectures. “Our characters aren’t driven by traumas and resentments so much as created by them.”

Yukio, being the philosopher of the two, broadens Maya’s comments into a principle, as per habit. “Maybe that’s how living creatures are made, from our personalities to our talents to our worldviews. Hardship literally builds character, maybe because it forces it, makes it necessary, for a character to be made.”

“Then we really can’t escape it, no matter what we do.” Maya says as Narmer falls unto her lap. “Maybe this is what the Christians really mean by original sin or the Buddhists by Samsara. Insert whatever outdated religious comparison here.”

“Decadence is the price we pay for being self-aware creatures with spiritual drives.” Yukio concludes. Clothon takes the water from the sea and turns into a string of yarn, in this way spinning the thread of life, passing it to the next Cœlestial Siren, Lacheson. This new duel monster is of a larger thicker build, is yellow in design while Clothon is blue, and has the face of a younger woman but with the eyes missing. She weaves the thread and it’s defy skill, quickly turning it into a new planet while Clothon makes a rainbow bridge, inviting the family to cross it.

This new planet, the family observes as they land on it, is completely covered by shallow water save for a small island. The water flickers with images of their pasts and the pasts of an infinite number of people they do not know, all mixing with each other to the point Maya and Yukio become confused, unable to tell their history from anyone else’s.

Maya points to the many stars. “Look very far into the past and you’ll see the fourth wall.” She tells Yukio, who stares deep into the darkness. Yukio can’t see anything at first but then he gets it, suddenly; it actually hits him. He sees a flat plane or wall in the distance, a kind of radiation static from which the universe emerges as a hologram. And beyond the screen he sees beings of all kinds, some divine and others very mundane, walking to and fro as if they are on a busy sidewalk, some of them looking through the screen to see the universe for a while before passing on. This must be the fabled audience.

“Look on and you’ll see more.” Maya instructs him. Yukio looks even further and sees an endless kaleidoscope of flat screens, each one screen creating an infinite more beyond itself, even when they’re all compressed together into something less wide than an atom. And Yukio can even see through them, see their past, present, and future all at once like they’re open books.

Mathias and Sofia see Maya and Yukio from a distance and the four friends greet each other. They all wave at the audience, “Hello! Hope you enjoy the story so far!” And Sofia further adds, “I don’t think it’s very good though. Not enough card games.”

“You terrible liar!” Maya locks Sofia within her arms to give her the biggest noogie she has ever felt in her life.  “The Yugioh card game sucks. It’s the reason no one under 280 pounds takes us seriously.” Sofia tugs against Maya, much stronger than she looks, making both women fall into the water.

“I see you got Yukio and Sofia up to speed.” Mathias says to Maya, who is not in the most dignified position right now. He points to Lacheson, the duel monster hovering above them. “I hope this… weird thing didn’t bring us together to make a splashfic. I think that is the author’s job.”

“You mean Orochi, right?” Maya asks before pausing, dumbfounded upon realizing something. “There is an author beyond Orochi isn’t there, a person who writes this story like how J.K. Rowling wrote the Harry Potter books though less competently.”

Mathias nods. It is a small universe after all. The siren Lacheson points to the small island. Narmer sees all the little animals playing on the island. They are the friends in his dreams. He runs over to the island to play with them. “No, Narmer, be careful!” Maya runs to catch him but as soon as she leaves the water she collapses on the ground, crushed by her own weight. She struggles to get up, again and again, but fails each time. “I’m trying my hardest! Why am I not strong enough!” She gasps.

Yukio tries catching Narmer as well but also falls under his weight. “I don’t understand.” He broods over his failure. “I am ready to sacrifice everything for Narmer but this will is not strong enough? Why?”

Mathias also trips from his own weight. “Why will God not help me save this child!” he cries. “Am I too burdened by sin?”

“What sin could you possibly have committed?” Maya laughs at him. “You didn’t use a condom, did you?”

“This is coming from the mother of the year.” Mathias retorts.

Sofia runs after Narmer but also trips under her weight. She struggles to get up but to no avail until Maya gives her a little push. With this help, Sofia gets to the island though on her knees like a water creature crawling on land for the first time. She soon gets strong enough to defy gravity by standing on her feet again and joins Narmer and the little animals in their games.

Lacheson casts the remaining thread of the planet to the last Cœlestial Siren, Atropon, this one slim and red, bearing the face of a girl though without eyes, who tosses it on a small blue dot the way a sailor tosses an anchor into the sea. Everyone gasps; the blue dot is Earth itself! Then they see Yifan, very far away but with frightful power, tear the Earth in half with the anchor thread, with everyone who opposes her dangling helplessly. Yifan is so strong, space itself warps under her gravity until she becomes the center of a black hole. Atropon builds the last rainbow bridge, starting from the small island Sofia and Narmer are standing on and directing the bridge straight through the black hole!

The three Cœlestial Sirens gather in a circle, facing away from each other, holding all eighteen hands together, and spread out on their backs, not unlike how synchronized swimmers perform their art. Together, they ask me, the author. “Why?”

So I tell them. I somehow feel demeaned and unknown for my true worth, so I would like my characters, who are kind of like me, to be forever well-known and loved. My ideal would be if everyone knew the five main characters of this very scene as well as they know Achilles, Hamlet, Harry Potter, or Katniss Everdeen.   

The Sirens laugh at me, sympathy and ridicule mixed in their tone. “You aim too low.”   

Suddenly, Maya, Yukio, and Mathias find themselves back on the dirt road in Chile, Sofia back in New York, and Yifan back from wherever she is right now. They get up, grumbling, relieved to be back on Earth, with normal gravity, but annoyed at the dirt on their clothes. Maya quickly finds Narmer and picks him up as if afraid he is left behind with the black hole.

“I know this is a little late to ask, but are those are the main monster cards in your Deck?” Mathias questions Maya. “I’ve never seen them before.”

“I believe so.” Maya answers, disgusted “I can’t get over the idea of duel monster spirits or whatever you call them talking to me. It’s like I’m Jaden with Winged Kuriboh. Just, eww! It’s so lame!

“I believe the kids these days call it ‘fake and gay’.” Yukio quips.   

“Well, at least they didn’t talk to me in a horrible English dub voice.” Maya sighs in relief. “I guess there is a silver lining in every rain cloud.” Speaking of which, it does begin to rain, heavily, turning the dirt into mud and causing Narmer to shiver and cry. “Or maybe not.”

Maya, Yukio, and Mathias bid each other farewell, fleeing from the rain, ready to plan the assault on Secmeton’s fortress next week.