Created Cards Duels 17-19

SOFIA’S CARDS:

Egg Legacy
Continuous Trap

  • Once per turn: during your opponent’s Battle Phase; you can banish 1 Dinosaur monster from your Deck. Target 1 face-up monster your opponent controls: halve its ATK and DEF. That monster must attack, if able.
  • During your Standby Phase: you can return 1 Dinosaur monster banished by this card’s effect from your Banished Zone to your hand.

N. Raptor MaXVI – Galapagos
WATER / LINK 2 / Dinosaur / ATK 2300 / bottom-left, bottom-right
LINK: 2 Dinosaur monsters

  • Once per turn: if a card is activated; you can negate its effect and Set it face-down in one of your Spell/Trap Card Zones.
  • You can banish 1 Set card on your field originally controlled by your opponent. Banish up to 4 Dinosaur monsters from your Graveyard and Special Summon 1 Level 4 or lower Dinosaur monster from your Deck for each 2 Dinosaur monsters banished from your Graveyard by this card’s effect.

N. Raptor Apostlesaur 
EARTH / Level 1 / Dinosaur / Tuner / ATK 0 / DEF 0

  • If Summoned: you can add 1 Ritual Spell from your Deck to your hand, and add 1 “N. Raptor” Ritual Monster from your Deck to your hand whose name is listed on that Ritual Spell. 
  • If you Ritual Summon an “N. Raptor” Ritual Monster, this card can be used as the entire Tribute.

Prime Origin Offering
Ritual Spell

  • Tribute Dinosaur monsters from your hand or field OR banish Dinosaur monsters from your Graveyard with total Levels equal to 8 or more: Ritual Summon 1 “N. Raptor” Ritual Monster from your hand.

N. Raptor MaXII – Madagascar
FIRE / Level 8 / Dinosaur / ATK 3000 / DEF 2500
RITUAL: Prime Origin Offering 

  • If Ritual Summoned: you can target 3 cards in your opponent’s Graveyard; Set them in 3 of your Spell/Trap Card Zones.
  • If removed from the field: you can banish 1 Set card originally controlled by your opponent and 1 Dinosaur from your Graveyard; Special Summon this card from your hand, Deck, or Graveyard (ignoring Summoning conditions). 

Egger Planter
Normal Spell

  • Banish 2 Set cards originally controlled by your opponent. Draw 2 cards. 

N. D. Traveler
WIND / Level 3 / Winged Beast / Tuner / ATK 300 / DEF 1300

  • Once per Duel: if this card is banished, you can immediately Special Summon it.
  • During either player’s turn: you can shuffle the required monsters from your field and Banished Zone in the Deck to Fusion Summon 1 “N. Raptor” Fusion Monster.  

N. Raptor MaXI – Britannia
WATER / Level 7 / Dinosaur / ATK 2700 / DEF 2300
FUSION: 1 non-Dinosaur monster + 1 or more Dinosaur monsters

  • When Fusion Summoned: you can destroy cards your opponent controls equal to the number of Dinosaur monsters used as Fusion Materials to Fusion Summon this card.
  • If a card is activated that would destroy this card; you can negate its effect and Set it face-down in one of your Spell/Trap Card Zones.
  • Once per turn, during either player’s turn: you can banish 1 Set card originally controlled by your opponent. Double this card’s ATK during the Damage Step only. 

Kleinekarnosaur
EARTH/ Level 2/ Dinosaur/ 500 ATK/ DEF 400

  • When Summoned: you can destroy 1 Dinosaur monster you control; add 1 Dinosaur monster from your Deck to your hand.

PANDORA’S CARDS:

Dark Vanishing Act
Normal Trap

  • You can activate this card during the turn more than 1 Level 6 or higher DARK Spellcaster monsters you control are destroyed. Destroy all monsters your opponent controls and inflict damage to your opponent equal to the ATK of the monster with the highest ATK.

Quintet Force
Normal Spell

  • You must control 5 Spellcaster monsters to activate this card. Banish all cards your opponent controls and in your opponent’s hand. When this card resolves, Fusion Summon 1 “Quintet Magician”, if able. 
  • If a Spellcaster monster you control would be destroyed, you can banish this card from your Graveyard. Spellcaster monsters you control cannot be destroyed by card effects this turn. 

Wizard’s Mirror
Normal Spell

  • Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck by banishing Fusion Materials listed on it from your field or Graveyard.

Advertisements

Why Cheesecake is God

All issues considered, it is a fundamental fact that New York cheesecake is healthier and tastier than chocolate mousse. Cheesecake is made of cheese, a necessary nutrient in daily life because all the food pyramids you see in the doctor’s office say so. The famous tarte au fromage frequently comes with blueberries and strawberries on top, both of which are fruits and therefore deemed healthy by every juice cleansing company and yoga mom in the nation. 

My esteemed colleague, a freeloader in The Cheesecake Factory, assures me the New York cheesecake contains much less sugar than the chocolate mousse, which is produced in the bowels of the diabolical Mousse Factory, both corporations engaged in a business argument lasting generations. New York cheesecake is so healthy statisticians from The Cheesecake Factory Coard of Researchers estimate that eating ten cheesecakes each day will decrease your chances of getting diabetes. The same statisticians also confirm, beyond any reasonable doubt, that eating only two chocolate mousse in one day increases your chances of getting diabetes by ninety-eight percent.

New York cheesecake has a richness of taste and creamy satisfying flavor that lingers in the tongue only a confection with superior amounts of dairy than chocolate mousse can possibly provide. Chucky the Great, the patron deity of all cheeses from the mozzarella stick to the parmesan pizza, alpham et omegam de omne casseus delectamentum, distinguishes his prophets and other beatific noblemen from the masses destined for perdition by their increased capacity to taste and appreciate cheese. I cite the irrefutable Boden’s Law, which dictates that one’s personal preference is a natural law of the universe, a fact indisputable as Newton’s Three Laws of Gravity. I like New York cheesecake over chocolate mousse. Therefore, New York cheesecake is superior to chocolate mousse in every way.

Also, cats are evil.

-Mishka Mouse 

Less Conventional Decks

These Decks like to take their time, preferring to wear the opponent down over a long time rather than bludgeon them to death with a hammer.

Dancer’s Strike
Deck Master: Dancing Elf
Deck Cost: 757

Monsters:
3x Dancing Elf
3x Weather Control
3x Leghul
3x Ooguchi 
3x Man-Eater Bug
3x Psychic Kappa
2x Roaring Ocean Snake 

Equip Spells:
3x Insect Armor with Cannon
3x Laser Cannon Armor
3x Power of Kaishin
3x Spring of Rebirth
3x Horn of Light 
2x Megamorph

Traps:
3x Mirror Wall

This is a poke Deck, the point being to teleport Leghul and Ooguchi to your opponent’s Deck Master to make a direct hit. Man-Eater Bug, Psychic Kappa, and Roaring Ocean Snake are good side monsters that also work with the many Equip Spells in this Deck. Man-Eater Bug pops a monster, Psychic Kappa makes a good scout, and Roaring Ocean Snake transforms the field to its advantage each time it battles.

Dancing Elf and Weather Report are materials to create Dark Witch for a little extra beatdown, and to make the Deck faster. Since many monsters in this Deck are weak, you can take heavy battle damage if you’re not careful. You must heavily rely on Mirror Force to protect your monsters. Since computer opponents are idiots they will keep attacking you, triggering your critical Trap Card.   

Metal Morphs 
Deck Master: Cyber-Stein
Deck Cost: 754

Monsters:
3x Labyrinth Tank
3x Blast Juggler
3x Cyber-Stein
3x Petit Moth
2x Zoa
2x Red-Eyes Black Dragon

Equip Spells:
3x Dark Energy
3x Machine Conversion Factory
3x Horn of the Unicorn
3x Megamorph
3x Cocoon of Evolution
3x Metalmorph 

Traps:
3x Mesmeric Control
3x Infinite Dismissal

This Deck relies on summoning powerful fusion Machine monsters, Metalzoa and Red-Eyes Black Metal Dragon, while powering them up to high ATK. Labyrinth Tank is another boss monster, and it can travel through Labyrinth Terrain. Cyber-Stein transforms the field to Wasteland Terrain each time it battles, Blast Juggler destroys troublesome monsters, and Petit Moth combined with Cocoon of Evolution eventually bring out Perfectly Ultimate Great Moth. 

Of all my Decks, this one is the least consistent. You often won’t have enough Star Power to summon your stronger monsters and your hand will often get clogged with Petit Moth, Cocoon of Evolution, and Metalmorph. You sometimes need to discard cards to keep your Deck running. 

Poison Ivy
Deck Master: Dark Plant
Deck Cost: 754

Monsters:
3x Laughing Flower
3x Greenkappa
3x Eyearmor
3x Kuriboh
3x Petit Moth
3x Dark Plant
3x Swordsman from a Foreign Land
3x Monster Eye
2x Leogun
2x Hinotama Soul

Equip Spells:
3x Crush Card
3x Vile Germs
3x Cocoon of Evolution

Traps:
3x Mesmeric Control

A different kind of Plant Deck, this one relies on making Crush Terrain and using monster effects over brute force. Queen of Autumn Leaves and Rose Specter of Dunn are still powerful fusions but their ATK is not a priority. Leogun and Hinotama soul fuse into Flame Cerberus, another strong side monster. Petite Moth and Cocoon of Evolution eventually make Perfectly Ultimate Great Moth, which is very useful, both as a forceful attacker and a subtle underminer of your opponent’s monsters.

The various effect monsters fulfill many functions: Greenkappa and Eyearmor mimic the ATK of the strongest monster on the field. Kuriboh insures you from damage when it battles. Monster Eye flips your opponent’s card face-up. Swordsman from a Foreign Land destroys the monster that killed it. Laughing Flower briefly turns your opponent’s creature against its maker. Dark Plant makes Crush Terrain. Hinotama Soul destroys nearby Spells and Traps when it dies.

Devilish Burn
Deck Master: Kryuel
Deck Cost: 754

Monsters:
3x Kryuel 

Normal Spells:
3x Tremendous Fire
3x Ookazi 
3x Final Flame
3x Hinotama
2x Dimension Hole
1x Just Desserts

Equip Spells:
3x Axe of Despair

Traps:
3x Invisible Wire
3x Bear Trap
3x Eatgaboon
3x Mesmeric Control
3x Tears of the Mermaid 
3x Infinite Dismissal
1x Bad Reaction to Simochi

This Deck has only three monsters: copies of Kryuel, whose purpose is to make burn Spell Cards more potent. When not hitting your opponent with direct damage you take your time setting a field of many Trap Cards to stall them, either by decreasing a monster’s ATK, spellbinding it for several turns, or killing it. Bad Reaction to Simochi counters any attempt your opponent may make to rejuvenate their atrophying Life. Dimension Hole is a last ditch escape if you need it. 

I Need a Life – Part Two

Another trio of Decks for my characters: Yifan, Marcus, and Percy respectively.

Drowning
Deck Master: Roaring Ocean Snake
Deck Cost: 755

Monsters:
3x Roaring Ocean Snake
3x Yamatano Dragon Scroll
3x Petit Dragon
3x Root Water
3x White Dolphin 
2x High Tide Gyojin
2x Catapult Turtle 
2x Zone Eater

Normal Spells:
2x Umi
2x Aqua Chorus 

Equip Spells:
3x Power of Kaishin 
3x Spring of Rebirth
3x Hightide

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

Yifan’s strategy is to create and power up fusion monsters, mostly Aqua Dragon, Kairyu-shin, and Sea King Dragon. Roaring Ocean Snake is of course a main hitter as well. Most of these monsters also transform the field into Umi Terrain as they battle, which powers them up even more and takes away field advantage the opponent may have. The Deck kills two birds with one stone. Umi and Aqua Chorus are really supplements to rub salt into the wound. Of all Decks, this one produces monsters with the highest ATK.

Some of the fusion materials have uses on their own. Root Water creates more Umi Terrain, Yamatano can transform into Yamadron over time, Catapult Turtle can blast through Labyrinth Terrain, and Zone Eater makes more Umi Terrain.  

Haunting
Deck Master: Swordstalker 
Deck Cost: 757

Monsters:
3x Swordstalker
3x Muka Muka
3x Mavelus 
3x Yamatano Dragon Scroll 
3x Hinotama Soul
3x Witch’s Apprentice 
3x Time Wizard 
3x Dancing Elf
2x Frenzeid Panda
2x Barrel Rock
2x Princess of Tsurugi 

Normal Spells:
2x Burning Land
2x Darkness Approaches 

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

Marcus “the Muskrateer” fuses many weaker monsters into strong fusions that top 2000 ATK, all the while powering up Swordstalker and Muka Muka by filling his Graveyard. This Deck is more consistent than the other Swordstalker Deck since it doesn’t compromise with the Magician of Faith-Tremendous Fire engine. It also allows the boss monsters to peak at ludicrously high ATK because of Darkness Approaches, like getting Muka Muka to hit the ceiling with 9999 ATK. Burning Land takes away Crush Terrain and any field advantage from the opponent. 

Crushing
Deck Master: Rigras Leever
Deck Cost: 754 

Monsters:
3x Rigras Leever 
3x Slate Warrior
3x Soul Eater
3x Jowls of Dark Demise
3x Dharma Cannon 
3x Greenkappa
3x Eyearmor 
3x Change Slime

Equip Spells:
3x Salamandra 
3x Gust Fan
2x Machine Conversion Factory
2x Dark Energy

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

Percy “the Vagabond” makes use of the unique Immortal monsters. Slate Warrior and Rigras Leever are the primary attackers, with Gust Fan and Salamandra as their respective Equip Spells. Their ATK won’t soar to great heights but they are competent, and take revenge on their killers by making Crush Terrain when they die. 

Soul Eater is the big gun, absorbing monsters in the Graveyard to top 3000 ATK with ease, 4000 ATK on a regular basis, and even 5000 ATK at times. Jowels of Dark Demise is a good tech that steals any powerful monster you can’t kill outright. Greenkappa and Eyearmor copy the ATK of the strongest monster and Change Slime frustrates the opponent by doing a kamikaze on monsters they devoted time and effort creating. Dharma Canon is useful for blasting past Labyrinth Terrain.

I Need a Life – Part One

I’m fond of making Decks for my characters. If a Duelists of the Roses version of the Yugioh game was invented, these are the decks Maya, Yukio, and Sofia would use respectively.

Fell Dragons
Deck Master: Red-Eyes Black Dragon
Deck Cost: 752

Monsters:
3x Red-Eyes Black Dragon
3x Summoned Skull
3x Yamatano Dragon Scroll 
3x Petit Dragon
2x Canon Soldier
2x Time Wizard
2x Witch’s Apprentice 
2x Kuriboh 

Normal Spells:
2x Mountain

Equip Spells:
3x Dragon Treasure
3x Nails of Bane
3x Horn of the Unicorn 
3x Dark Energy

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

Maya resorts to fusing B. Skull Dragon and powering it up with many Equip Spells, often with ATK topping 4000 and even 5000. The fusion materials, Red-Eyes Black Dragon and Summoned Skull, are very powerful in their own right, especially when with many equips, easily topping 3000 ATK and even 4000 ATK at times. 

Thousand Dragon is a lesser fusion monster, but still quite powerful. Even the weak fusions, Blackland Fire Dragon and Koumori Dragon, can cause trouble when powered up with Equip Spells. Metal Dragon is a decent monster and a good combatant in Wasteland Terrain, which many Yorkists reside in. 

The fusion materials have their functions: Cannon Soldier can break through Jasper Tudor’s Labyrinth Terrain fortress, Yamatano can transform into Yamadron to remove Terrain that gives the opponent an advantage, and Kuriboh makes a good scout since you get no damage from it. 

Zombie Apocalypse 
Deck Master: Patrician of Darkness
Deck Cost: 755

Monsters:
3x Patrician of Darkness
3x Shadow Ghoul
3x Dragon Zombie
3x Armored Zombie
3x Mammoth Graveyard
3x Rainbow Flower
3x Griggle
2x Curse of Dragon

Normal Spells:
2x Wasteland

Equip Spells:
3x Violet Crystal
3x Dark Energy
3x Megamorph

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

Yukio relies less on Pumpking the King of Ghosts to power up weaker Zombie monsters, instead strengthening Great Mammoth of Goldfine, Patrician of Darkness, Skelegon, and Shadow Ghoul through Equip Spells. This makes the Deck faster, more consistent, and less reliant on setup, though it can still make a couple of Pumpkings to easily power up monsters to over 4000 ATK. In addition, Shadow Ghoul can cross Labyrinth Terrain. 

Fairy Queen
Deck Master: Dark Witch 
Deck Cost: 755

Monsters:
3x Dark Witch
3x Maha Vailo
3x Fairy’s Gift
3x Wing Egg Elf
3x Dancing Elf
3x Curtain of the Dark Ones
2x Barrel Rock

Normal Spells:
2x Mountain

Equip Spells:
3x Bright Castle
3x Elf’s Light
2x Electro-Whip
2x Cyber Shield 
2x Malevolent Nuzzler 

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

Sofia relies on churning out Dark Witch and Mystical Elf with many Equip Spells. Summoning many Mystical Elfs can power up all LIGHT monsters to an enormous amount, topping 4000 ATK and even 5000 ATK on a regular basis. Dark Elf is a powerful ally despite being a creature of the night since she has stronger base ATK.

Maha Vailo is best when in face-up Defense Position since he makes Equip Spells even more potent. Barrel Rock can blast through Labyrinth Terrain can fuse into Mystical Sand when taking advantage of Wasteland Terrain is needed. 

I Spend Too Much Time Playing Duelists of the Roses

The best Decks I ever made without any cheat codes:

Red Ivy
Deck Master: Queen of Autumn Leaves
Deck Cost: 754

Monsters:
3x Laughing Flower
3x Arlownay 
3x Green Phantom King
3x Dark Plant
3x Magician of Faith
2x Nekogal #1
2x Invader from Another Dimension

Normal Spells:
3x Forest 
3x Tremendous Fire

Equip Spells:
3x Vile Germs
2x Electro-Whip
2x Cyber Shield 
2x Malevolent Nuzzler 

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

The main strategy is to easily churn out many Queen of Autumn Leaves and Rose Specter of Dunn, powering them up to very high levels with many Equip Spells and Forest. You can easily get their ATK to top 3000 and it’s not uncommon for your monsters to top 4000.

But even the weak fusion materials have strong effects. Laughing Flower and Dark Plant can delay your opponent’s monsters by controlling and destroying them. Green Phantom King can give your Queens a little boost. Magician of Faith can reuse Tremendous Fire, both staples among my Decks, allowing you to dish out up to 6000 direct damage.

The six Trap Cards are staples in all of my Decks; they weaken your opponent’s monsters and make them sitting ducks for you destroy them and damage your opponent’s Life.

Pumpking Patch
Deck Master: Pumpking the King of Ghosts
Deck Cost: 757

Monsters:
3x Dragon Zombie
3x Wood Remains
3x Dokuroizo the Grim Reaper
3x Fiend’s Hand
3x Mammoth Graveyard
3x Abyss Flower
3x Dark Plant
3x Magician of Faith

Normal Spells:
3x Wasteland
3x Tremendous Fire

Equip Spells:
3x Dark Energy
3x Violet Crystal 

Traps:
2x Mesmeric Control
2x Tears of the Mermaid

This Deck is the most complicated. Preferably, you will start out with about two Pumpkings to boost your monsters. Great Mammoth of Goldfine is the most powerful fusion monster you can bring out. With a little patience, you can easily get it over 4000 ATK. Wood Remains is a good soldier, especially if you get many out since they can power up each other, letting you easily top 3000 ATK, and at times even 4000.

I purposefully chose weaker Zombie monsters as fusion materials so I can make more Wood Remains if needed, as well as to fuse with Magician of Faith to and a Plant monster bring out a Pumpking. The purpose is to make the Deck go faster and avoid dead draws by fusing more monsters. Finding out just the right monsters was a struggle and took a long time.

I use a “rule of two” when playing this Deck to avoid a dead hand. If I have two or more Plant monsters in my hand, I use them both to make a Pumpking or use one of them when making a Great Mammoth. The same rule applies to Zombie monsters and Magician of Faith.

The fusion materials have their own uses. Fiend’s Hand can pop an enemy monster. Dark Plant makes Crush Terrain. Magician of Faith recycles Tremendous Fire. Dokuroizo the Grim Reaper is immune to Trap Cards.

Aldying
Deck Master: Swordstalker
Deck Cost: 756 

Monsters:
3x Swordstalker
3x Muka Muka 
3x Mavelus 
3x Frenzied Panda
3x Hinotama Soul
3x Petit Dragon
3x Time Wizard
3x Magician of Faith
3x Dancing Elf
2x Princess of Tsurugi 
2x Ancient Jar

Normal Spells:
3x Tremendous Fire

Traps:
3x Mesmeric Control
3x Tears of the Mermaid

The main strategy is to power up Swordstalker and Muka Muka by fusing a lot of weak monsters together to make more powerful creatures. While you should normally fuse with as few materials as possible, this Deck takes an opposite approach. You should fuse as many materials as possible, even if you don’t have to, so you can stack up a big Graveyard to power up your boss monsters. This way, Swordstalker tends to top 3000 ATK while Muka Muka climbs up to 5000 ATK.

I struggled over a long time to choose the right fusion materials so even the fusion monsters easily top 2000 ATK. They are relatively weak but still give the opponent a hard time. Such monsters are: Thousand Dragon, Crimson Sunbird, Punished Eagle, Flame Cerberus, Mystical Sand, Stone Dragon, and Garvas.

The Joyful Wisdom of Nietzsche – Fish and Chips

To Wu Shuhua, with immense love and gratitude.

——————————————————–

I took to wandering the beach one day, leaving behind my home and the lake of my home, and have walked beside the ocean ever since. Not too long ago, I came across an old crab with a crusty shell but gentle manners. He had an odd habit of wandering forward and backward, backward and forward along the coastline, a hermit on his own journey. We, ape and crab, said hello to each other. I hunted fish for us to eat and we conversed while eating lunch for it was noon.

Crab – I have seen many people wander the beach in my day; by chasing the endless coastline they came, they saw, they conquered every land in the world, but they never knew where they were going. Where are you going? Do you run on ahead? As a herdsman, an exception, or deserter? 

Ape – How can anyone fully answer questions this profound? I doubt even you can! I can only be as honest as possible in both my knowledge and ignorance. I once joined a band of rebels years ago in a fight to liberate our troupe from our chiefs, who are vicious, obese, ugly apes, so powerful yet so stupid they are burning our very forest to ashes. Yet the rebels care more for cutting open their chiefs in revenge than saving the forest herself and they only succeeded to disembowel each other. I deserted my comrades but with a heavy heart; a large question mark still hangs over the fate of the forest. 

Crab – You lack the heart for politics. You cannot be a true believer. This is true no matter what duties you think you owe to other apes or the forest. I live in the ocean where no fire can touch me. I travel in the deep past or in the far future but rarely stay in the present. But what of your present?

Ape – I would like to think of myself as an exception but I may just be part of a larger movement, which I fear cannot be avoided even by the cleverest of apes. I may just be part of a larger “progressive” movement within my troupe, where some outcast apes are gaining more acceptance and power among our chiefs while other outcasts are breaking away from the troupe to live on their own terms. You, hermit crab, were once an ape and are also part of a movement, a movement we call “existentialism”. But I don’t care about movements you may have inspired by accident – all movements of history are merely accidents – but about you.

Crab – But what about you? Are you genuine or only an actor? A representative or that itself which is represented? 

Ape – I can lie and make riddles when I feel I must but I am too ingenuous to act, for better and worse. I, my life and work, represent a war; my body is a battlefield where the muses and other spirits compete for various honors and duties. I am their work of art. My work of art is a dream of someone else’s dream, a ghost of a ghost, a metaphor of a metaphor. This truth applies to everyone. I don’t know any of these wily women well and I may never be able to do so. 

Crab – Ah, yes, Life is a woman! The organism is an organization, a society, after all. I notice your feet are heavy. You forgot to stretch this morning, or did you just now decide to go the gym? The more you write the more you practice running. One day your feet will grow wings and you will be able to dance well, but you must keep your eyes peeled. Do you look on? Or who sets to work? Or who looks away, turns aside?

Ape – I’ve been setting to work for years now but it made me absent minded. I didn’t look on enough because I did not believe there was much ahead. I did not believe I had a future in this world but slowly that is starting to change.   

Crab – Do you want to accompany or go on ahead or go off alone? One must know what one wants and that one wants.   

Ape – I want to go on ahead but no longer alone. I am tired of being alone. I need more friends. But I do have company with a woman I love. I would like us to travel together through life, accompanying each other, supporting each other. What do I want? I want to validate myself through my work. I want to be as powerful an artist as possible. I want to save the forest. I want a companion and friends. I want to love this world, this life, and all her people. I want so many things, so very many things. 

Crab – It is good to sprint but don’t forget to eat well, sleep well, and organize your day well. Don’t trip on a pebble and fall flat on your face. You are young and impatient. You should focus more on growth and the journey itself than on the goals and perfection. Even at the age of thirty one is a total novice in regards to high culture and the most important questions, the greatest of life’s riddles [1]. Take my example; I embarrassed myself by following an actor and a saint by the heel, like a little poodle, only to turn on them.  

Ape – What about all the questions you asked me [2]? How do they apply to you? It is now your turn in the hot pot.

Crab – I was once a deserter, now an exception, but I became a herdsman to some, which I loathe – I would rather be a buffoon. I represent life, or rather does she represent me? I look on and set to work but, alas, sometimes I have poor eyes. I go on ahead and go off alone. The beach is my desert, my forty days into the wilderness. You will not be able to cook me for dinner. My shell is too hard.

Ape – We’ll see about that. Be careful. I may one day fly past you.

And so ape and crab parted. The crab returned to the waves while I walked on ahead. 

Works Cited:

  1. Nietzsche, Friedrich. Twilight of the Idols/The Anti-Christ. Translated by R. J. Hollingdale. Harmondsworth: Penguin, 1971, 75.  
  2. Ibid, 36-37.

The Calendar Reinvented

analemma-sun-figure-eight-trip-in-the-sky-25

The year will be divided into 13 months of 28 days, since 13 almost perfectly divides 365, leaving only 1 day as the remainder (2 days for leap years). Only the 13th month is the exception, with 29 days (3o days during leap years). In the pagan year, the sun “dies” around the winter solstice, then is “reborn” about 3 days later. Let the old year end on December 21 and the new year begin on December 22. The sun’s “yearly journey” now mirrors its “daily journey”.

winter solstice = midnight, 12am
spring equinox = sunrise, 6am
summer solstice = noon, 12pm
fall equinox = sunset, or 6pm

I will rename months in the spirit of the old Germanic Calendar. We switch from the Gregorian Calendar to the Solunar Calendar. The new calendar is named after the sun and the moon as the solar year blends almost seamlessly into thirteen lunar months. Hence “Solar” and “Lunar” become “Solunar”.

Wintermonth = December 22 – January 18
Gathermonth = January 19 – February 15
Drymonth = February 16 – March 15
Springmonth = March 16 – April 12
Grassmonth = April 13 – May 10
Pasturemonth = May 11 – June 7
Summermonth = June 8 – July 5
Haymonth = July 6 – August 2
Harvestmonth = August 3 – August 30
Fallmonth = August 31 – September 27
Vintagemonth = September 28 – October 25
Bloodmonth = October 26 – November 22
Darkmonth = November 23 – December 21

No longer will we divide history from a single crux, the birth of Christ. Rather, we will divide history into ages of roughly 2000 years.

Historic Age = 13 billion b.c. – 10,000 b.c.
Stone Age = 10,000 b.c. – 8,000 b.c.
Farm Age = 8,000 b.c. – 6,000 b.c.
City Age = 6,000 b.c. – 4,000 b.c.
Bronze Age = 4,000 b.c. – 2,000 b.c.
Iron Age = 2,000 b.c. – 0 a.d.
Global Age = 0 a.d. – 2,000 a.d.
Star Age = 2,000 a.d. – 4,000 a.d.
Galaxy Age = 4,000 a.d. – 6,000 a.d.
Heaven Age = 6,000 a.d. – 8,000 a.d.
Horizon Age = 8,000 a.d. – 10,000 a.d.

Examples of dates:
Ramses II crowned king:
22 October 1279 BC
25 Vintagemonth 721 IA

Alexander defeats Darius III:
1 October 331 BC
4 Vintagemonth 1669 IA

Caesar murdered:
15 March 44 BC
28 Drymonth 1956 IA

Luther posts the 95 theses:
31 October 1517 AD
6 Bloodmonth 1517 GA

Beethoven performs the Eroica:
7 April 1805 AD
23 Springmonth 1805 IA

Darwin publishes The Origin of Species:
24 November 1859 AD
2 Darkmonth 1859 GA

Human genome mapped:
14 April 2003 AD
2 Grassmonth 3 SA

Chomsky Foucault Debate – Review

download

Two titans, King Kong Chomsky and Fallout Foucault, met in the Netherlands on November 1971 to battle to the bitter end. It was the clash of the century; the analytic philosopher against the continental philosopher, the two schools of modern leftist thought went to war. A mighty crowd gathered to watch the two gladiators fight to the death and…

Nothing really happened. I’m surprised people even talk of Chomsky and Foucault as debating each other. It looked to me more like two pretentious hipsters discussing philosophy at a Starbucks. – I mean, Cafe Harwich. Starbucks is for noobs. We’re dealing with level 80 warlocks here. – It was as if a being from Mars and a being from Venus met each other. They get along great and agree on many things, but sometimes they simply don’t see eye to eye.

THE BASICS
Chomsky and Foucault have different methods of approaching things. Chomsky is what snobs call an analytic philosopher, like a classic Enlightenment man is science. He approaches problems with a strong bent on reason and the scientific method, in essence an optimist un believing people can solve even the most difficult problems if they are persistent and principled. enough. He is somewhat dry and boring in his work but he is the practical man you can count on to do the political work.

Foucault, in contrast, is what eggheads call a continental philosopher. He belongs to a large continent of thinkers who come from diverse schools of thought, from Theodore Adorno to Simone de Beauvoir. But they all have some things in common: they focus on critiquing the issues of the 20th century in ways they feel the thinkers of the Enlightenment have not yet considered. Most were deeply inspired by Nietzsche, like Foucault himself, and expanded on Nietzsche’s thoughts to fight their battles.

Chomsky and Foucault assume a unique relationship in their debate. They are not opponents. Chomsky is like the scientist who, after decades of careful tedious research, has refined his body of work into several relatively solid theories. Foucault is like the skeptical philosopher who is not too certain about what science exactly is. They collide head on, nor do they try to refute each other, but build on what the other person said, despite their differences.

HUMAN NATURE?
You can split the debate into two halves: one on human nature, the other on leftist politics. Chomsky basically says some kind of human nature exists, since children construct language within certain limits no matter what culture they are from [1]. Chomsky thinks science helps us progress in knowledge and build better societies. The progress we make is far from simple and linear; we walk on a winding road in a dark forest but we are getting somewhere [2].

Foucault thinks a people’s culture and power relations play a much bigger role in determining what “human nature” even means. Before the eighteenth century, people had no real sense of “human nature”. They imagined a vast hierarchy with minerals at the bottom, then plants, animals, women, men, and scholarly man at the top. They never considered plants and animals to even have a “nature” that could be compared to humans. Only with the advent of modern science, when people compared humans to other animals like they were similar things, did they did they conceive of a “human nature” [3].

As for science, Foucault points out that as we develop new theories and methods in the sciences, some worldviews, or perceptions, die off, and therefore become shut from us, while we develop other worldview. The alchemist’s mystical experiences of the world, of human nature, and sense of occult divine order in creation, are cut off from us. We don’t explore that line of reasoning anymore [4].

And how does Chomsky respond? Well, bringing up our different worldviews throughout history is a sound critique, but it doesn’t disprove anything. No matter where you travel in time or what you believe, humans will always have certain basic traits and act in certain basic ways. We will always be bound by certain severe limits. Even a Martian, if she visited earth, would see us behave in predictable ways, similar to how we observe other animals behaving in predictable ways [5].

To get really basic, we eat, have sex to continue the species, and die of natural causes around seventy. We also have a huge blind spot in the center of our vision. To get more advanced, our brains are made in specific ways: we are terrible at math and logical reasoning but are very good at association. We easily remember hundreds of human faces while a computer struggles to tell a human face from an electric socket.

We separate people into “us” groups and “them” groups out of habit, even for things as trivial and meaningless as skin color and zodiac signs. We are extremely biased in favor of “us” and against “them”. And as Chomsky stated, the way we learn language and therefore even the way we think is limited in certain ways.

Chomsky says some harsh words about behaviorists, or people who tend to wave human nature aside as something that just comes from the environment. Behaviorists have no real theory of their own but say “the environment” as a cop out for any theory that suggests some kind of human nature. Chomsky thinks this is bad for scientists since it impedes their studies [6].

POLITICS?
When it comes to politics, Chomsky stands on more shaky ground. This does not surprise me, as every philosopher with a system will have problems putting it into practice. It is David Hume’s old problem; you can’t cross the bridge from “is” to “ought”.

Chomsky speaks of how, one day, we could organize anarchist societies made of equal mutual factions that balance each other out. This runs into a problem, as anarchists since William Godwin have been thinking of how a society with no fork of oppression could exist, but none of them put such a society in practice.

But in Chomsky’s defense, Chomsky says it is important to think about ways people can live with each other without a state, even if the ideas are imperfect. Capitalism is exploitative and dehumanizing; it cannot be justified. We have to try better, to make a world where human living and working are more meaningful [7]. Like a scientist, an activist has to draft different theories and put them into practice, and learn from experience. There is no way around trial and error, but “playing it safe” by refusing to change anything is a danger in itself [8].

Chomsky moves on to justice versus the law, saying it is morally right to break a law if the law is unjust and you are pursuing a higher justice. This begs the question of how one figures out what is more just than something else, and Foucault points this out. Ever since Nietzsche, no one really knows what a moral is, or how you could defend a moral as somehow being valid, something you can fight and die for [9].

What exactly is justice? To Foucault, it means different things to different classes of people. But it is the ruling class that has the power to turn it’s wants and values into law. The ruler’s morals become the morals of the state in general, and this is what creates justice. It’s your sense of morals combined with your power to enforce them, directly or through the law. You can even see this political process in institutions such as education and psychiatry [10].

Even the proletariat, a class of people Marxist advocate for, got their moral ideals from their bourgeois rulers. It is good for a man to be educated, productive, free thinking, and having the freedom to choose, as opposed to being a cog in the capitalist machine. But having a high education, being productive, being a free thinker, and having personal freedom are all bourgeois values [11].

Chomsky has a nuanced take on international law. Clearly, international law was created by the most powerful businessmen, politicians, and military leaders of the world, and they designed the law to serve them first. But the laws themselves can be positive, and activists can adopt the ideas behind them to try to make a better world. Chomsky brings up the Nuremberg Trials, how world leaders used the lessons they learned from the Trials to improve international law [12].

WRAP UP
Two little professors live inside me, Continental Bogdan and Analytical Bogdan. Continental Bogdan is so skeptical of everything he thinks every part of human life is a mental construct, and therefore not truly real. All he knows is that he knows nothing else. Analytical Bogdan mostly agrees but is more practical. Yes, our thoughts and values will always be made-up. So? Some actions help us, others hurt us. Some things work, some things don’t, and we have lots of work to do.

Chomsky and Foucault believe in a similar kind of activism. The activist must challenge unjust power structures, and the pervasive assumptions that let them exist, wherever she can find them, and take them apart. Politics and philosophy are very closely tied together, as both men know very well. Foucault says in the debate, “How can I not be interested in politics? Everything is somehow political and relevant to me.” The best way to leave the debate is to ask ourselves, “What do we do now.”

Citations:
1. Chomsky, Noam, and Michel Foucault. The Chomsky-Foucault Debate on Human Nature. New York, London: The New Press, 2006. 3-4.
2. Ibid. 36.
3. Ibid. 6-7.
4. Ibid. 18.
5. Ibid. 23-24.
6. Ibid. 34-35.
7. Ibid. 38.
8. Ibid. 45.
9. Ibid. 46-47.
10. Ibid. 40
11. Ibid. 43-44
12. Ibid. 48-49

Best Yugioh Forbidden Memory Decks (No Cheats) *REVISED*

yugi_and_meteor_b__dragon_by_riomak-d2690qp

Last weekend I lost to Seto 3rd in campaign, which really upset me. I duel against him like crazy in free duel precisely to prevent a situation like this and, well, it happened anyway. So I set to work making two new decks that would never fail me again.

Thunder Dragons
3x Meteor B. Dragon
3x Blue-Eyes White Dragon
3x Twin-Headed Thunder Dragon
3x Sanga of Thunder
3x Red-Eyes Black Dragon
3x Meteor Black Dragon
2x Skull Knight

3x Megamorph
3x Bright Castle
3x Dragon’s Treasure
3x Salamandra
3x Invigoration

3x Raigeki

2x Widespread Ruin

Yesterday, I defeated Seto 3rd 40 times with no losses. It is basically my last deck but with a few tweaks to it. Namely, I took out the Umi field spell and one of the traps, then replaced them with 2 Skull Knight. The dark warrior monk is a tech-in of sorts because of his guardian stars. Mercury helps it overcome your opponent’s Blue-Eyes Ultimate Dragon and Neptune helps it overcome Meteor B. Dragon.

Otherwise, I would get too many dead draws. Widespread Ruin can really kill you when you need an equip spell so I had to compromise. I tried adding more equip spells but I ended up drawing dead hands with no monsters. So I had to make use of experience.

Everything else functions like the old deck did: making a monster with over 4500 ATK. It can be a pain at times because Twin-Headed Thunder Dragon is too often too weak, unless I replaced the 2 Widespread Ruin with 2 Umi. Otherwise, I rely too much on Meteor B. Dragon. I’ll have to experiment with that.

In case the 2 Umi work better, I’ll just put it on the deck list above so I won’t have to write a billion new blogs. This deck is worse for campaign but would fare better in versus mode because most top duelists in this game seem to use many monsters of dark attribute.

Dark Dragons
3x Meteor B. Dragon
2x Blue-Eyes White Dragon
2x Metalzoa
3x Skull Knight
3x Zoa
3x Red-Eyes Black Dragon
3x Meteor Black Dragon

3x Megamorph
3x Bright Castle
3x Dragon’s Treasure
3x Dark Energy
3x Malevolent Nuzzler

3x Raigeki
3x Yami

Yesterday, I defeated Seto 3rd 20 times with no losses, and I defeated 20 more times today with no losses. I say probably because I won my duels more easily with this deck. It mostly boils down to the Yami field spell and many of my monsters having a Mercury guardian star. This way, Skull Knight and Zoa easily get an “unfair” 1000 ATK boost, helping it destroy Blue-Eyes Ultimate Dragon.

The downside? I can’t create an overpowered Meteor B. Dragon as easily as before. On the upside, I don’t have to rely on that poor dragon so much anymore. Skull Knight and Zoa take the game for me more often than you might think.  This deck is better for campaign because of the “unfair” ATK boost I mentioned before, but would fare worse in versus mode because my field spell would boost my opponent’s monsters.