Yugioh Created Cards (Duels 13 – 16)

MARIA’S CARDS: 

Soul Desperation
Counter Trap

  • You can activate this card from your hand if you control no Spell or Trap cards.
  • Destroy all monsters you control and gain Life Points equal to their combined ATK.

Counterlife
Normal Trap

  • When your opponent’s monster attacks your monster: activate this card just before the damage step.
  • You take no battle damage this turn. Gain Life Points equal to the ATK of your monster, then destroy your monster.

MAYA’S CARD:

Spadiavolo, Swordsman of the Burning Abyss
DARK/Fiend/Link 3/ATK 2000/Top, Bottom Left, Bottom Right

  • Monsters this card points to cannot be destroyed by card effects.
  • Once per turn, if this card battles: send up to 4 Burning Abyss monsters from your hand, field, or Deck to the Graveyard. This card gains 500 ATK for each one during the damage step only.

 

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Yugioh Sacred Cards Starter Deck

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This deck will allow you to play throughout the entire game and consistently win, and it is only about 1900-2000 Deck Capacity. I built such a deck so I could keep going through the game’s story without having to safe the game and grind for hours just to make a better deck. You can get all of the Deck Capacity (DC) and Yen to build this Deck without even having to advance the game’s story by grinding lesser duelists and the Duel Computer at the very start of the game. I did as much and it only took me two to three hours to do it, even with my game crashing a few times because it is so old.

Monsters
1x Skull Knight
2x Legendary Fiend
3x Toad Master
3x Doron
3x Skelengel
3x Ancient Lamp
2x Hourglass of Life
2x Parasite Paracide

Spells & Traps
3x Invisible Wire
3x Acid Trap Hole
3x Widespread Ruin
3x Amazon Archers
3x Torrential Tribute
3x Beckon to Darkness
2x Heavy Storm
1x Pot of Greed

The deck makes the very most out of what little it can. Almost all monsters are low level and with low DC; only Ancient Lamp is the exception. Doron, Toad Master, and Ancient Lamp essentially “duplicate” by adding an extra monster on the field, with Ancient Lamp giving you La Jinn, an 1800 ATK beatstick, a very powerful and expensive monster in Sacred Cards. The purpose is to fill your field with monsters to a strong control over the field, which is so important in this game because summoning monsters is slower and harder than in the real life Yugioh card game.

Skelengel lets you draw a card to keep hand control, which is again harder to do than in real life Yugioh. Hourglass of Life lets you pump up low level monsters while Parasite Paraside transforms even your opponent’s strongest monster in a weak Parasite, but it does give up some field control to do so. Both monsters have their strengths and drawbacks, so I compromised to add 2 copies of both. Skull Knight and Legendary Fiend are tribute monsters with low DC but still quite strong.

The Spells and Traps take advantage of the rules in a way the developers may have missed; all Traps and Spells that destroy monsters have low DC. That means you can easily safeguard all your weak monsters and dispatch even your opponent’s strongest monsters with little waste of resources. You can even defeat Dark Malik without much trouble because your billion traps will destroy any monster he plays, no matter how strong it is. The only exceptions are Heavy Storm; which gets rid of Spells along with monsters, and Pot of Greed; which lets you draw more cards.

Yugioh Created Cards (Duels 10 & 11)

STELLA’S CARDS

Yong’an – Brave Purple Dragon
WIND/Wyrm/Link 3/ATK 2350/Arrows: Top, Bottom-Left, Bottom-Right
2+ Effect monsters
1)   When this monster is Successfully Special Summoned: you can Special Summon 1 Level 4 or lower Wyrm monster from your hand.
2)   When this monster is destroyed by battle or card Effect: you can return 1 Wyrm monster from your Graveyard to your hand.
3)   If a monster this card points to would be destroyed by battle or card Effect: you can destroy this card instead

Li’bao – Brave Bichromal Hunter
EARTH/Beast-Warrior/Link 2/ATK 1850/Arrows: Top, Bottom
2 Level 4 or lower monsters
1)   If this card is destroyed by battle: target 1 “Brave” monster you control; increase its ATK by 1000, also all face-up monsters your opponent controls must battle it.
2)   If this card is destroyed by card Effect: target 1 monster your opponent controls; destroy it.

 

Dark Bakura Deck Redux

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VERSION 1: WITH ANIME CARDS, 43 CARDS
* Cards still not released in print.

Monsters: 19
1x Dark Necrofear
1x Dark Ruler Ha Des
1x Diabound Colonel
1x Puppet Master
2x Deathcalibur Knight
1x Discraced Mage*
1x Headless Knight
1x Gross Ghost of Fled Dreams
1x The Portrait’s Secret
1x Earthbound Spirit
1x Sangan
3x Morphing Jar
3x Necro Soldier*
1x Jowgen the Spiritualist

Spells: 14
1x Change of Heart
1x Dark Sanctuary
1x Monster Reborn
1x Premature Burial
1x Chain Energy
1x Spiritualistic Medium*
1x Pot of Greed
1x Graceful Charity
1x Spirit Illusion*
1x Grief Tablet*
1x Death Counterbalance*
1x The Dark Door
1x The Shallow Grave
1x Spirit Sword of Sealing*

Traps: 10
1x Fearful Earthbound*
1x Multiple Destruction
1x Spirit Shield*
1x Death Spirit Zoma
1x Call of the Earthbound
1x Dark Spirit of the Silent
1x Cursed Necro Twin Dolls*
1x Just Desserts
1x Rebirth Tablet
1x Mirror Tablet

VERSION 2: ALL CARDS HAVE BEEN RELEASED, 42 CARDS

Monsters: 18
1x Dark Necrofear
1x Dark Ruler Ha Des
1x Diabound Colonel
1x Puppet Master
2x Deathcalibur Knight
1x Archfiend Soldier
1x Headless Knight
1x Gross Ghost of Fled Dreams
1x The Portrait’s Secret
1x Earthbound Spirit
1x Sangan
3x Morphing Jar
2x Morphing Jar #2
1x Jowgen the Spiritualist

Spells: 15
1x Change of Heart
2x Dark Sanctuary
1x Monster Reborn
1x Premature Burial
1x Chain Energy
1x Pot of Greed
1x Graceful Charity
1x The Dark Door
1x The Shallow Grave
1x Gravekeeper’s Servant
1x Spirit Message “E”
1x Spirit Message “A”
1x Spirit Message “T”
1x Spirit Message “H”

Traps: 9
2x Destiny Board
1x Multiple Destruction
1x Call of the Haunted
1x Death Spirit Zoma
1x Call of the Earthbound
1x Dark Spirit of the Silent
1x Just Desserts
1x Malevolent Catastrophe

Zodiac Signs: Modern vs. Traditional

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The descriptions of zodiac signs we hear today were not always so. Astrologers of the past described zodiac signs differently, and while traditional zodiac signs are similar to modern ones there are significant differences too. Why, you may ask? It partly has to do with New Age values, the precession of the equinoxes, and a long game of telephone where hack astrologers bowdlerized the zodiac signs into inaccurate caricatures without bothering to study the source materials.

My reference to the modern zodiac signs is Linda Goodman’s Sun Signs, which is one of the cornerstones of modern astrology. My reference to traditional zodiac signs is Constellation of Words, which includes writings from Roman astrologers and descriptions of the fixed stars, which have often been excluded in astrology.

Zodiac Elements
Zodiac signs in the past didn’t have “elements” like they do today, but trigon diurnal and nocturnal rulers that supposedly impart a general character on the zodiac signs.

Aries, Leo, Sagittarius Diurnal: Sun, Nocturnal: Jupiter

Modern descriptions often seem to give the “fire” signs a naive, happy-go-lucky idiot vibe, and generally describe them as being large-hearted and without guile. Traditional descriptions did not do this, but described the “fire” signs as martial and authoritarian, heavily valuing their pride, wealth, and social status.

Aries (Mars ruler, Sun exalted): Much mention is made of dictatorship and violence; a bilious character overall, as well as the collecting of money and gaining of wealth. Manilius gives the sign a riches to rags story, rising to become a prince only to befall a calamity reducing him to a pauper.

Leo (Sun ruler): Obviously associated with the Sun, therefore given a very kingly description. Leo is described as loving to be in the spotlight and putting on a show of wealth, much like in modern descriptions. But no mention is made of a generous, humanitarian spirit; but of a character who will rapaciously conquer his rivals and add to his own power.

Sagittarius (Jupiter ruler): Described as dreadful warrior who will go to great lengths to claim supremacy, to be the very best, and suffer greatly to realize his ambitions. Sagittarius is associated with the mastery and taming of wild beasts, and also of civilizing and cultural institutions, which modern astrologers do acknowledge. Of the “fire” signs, Sagittarius gets the worst “silly clown” treatment by modern astrologers, while ironically ancient astrologers described the sign with deathly seriousness; “dreadful Sagittary” as Shakespeare put it, or untamed destructive wildness, was a common trope associated with the sign.

Taurus, Virgo, Capricorn Diurnal: Venus, Nocturnal: Moon
Modern descriptions give the signs a very practical bent of being cautious, conservative, wanting money and status, and wanting safety. This kind of fits the ancient description, but kind of doesn’t. The ancients do describe Taurus and Capricorn as doing thankless hard work, but wealth gain is not mentioned, just the suffering inherent in life. Emphasis is also placed on civic service and the joys inherent with giving to and exchanging with people, especially on Virgo.

Taurus (Venus ruler, Moon exalted): Again, Taurus is solid, steady, and hard-working, but no mention is made of wealth gain, or Taurus being interesting in gaining wealth and status. Ancients associate the sign with Venus, and thus with love, sex, and fertility, but the free love of Venus here is described as Dionysian and subversive of marriage and familial ties. Not exactly docile and conservative.

 

Virgo (Mercury ruler): Ancients describe the usual attention to detail, the hard work, the perfectionist nature, and so forth. But the ancient description places a large emphasis on Virgo serving others and occupying a civic role, bascically being a gopher, but one with courage and tactical brilliance. Modern astrology, however, makes Virgo to be very stuck-up and anal. Ancient Virgo was not a shrewish old maid, but a lively girl.

Capricorn (Saturn ruler, Mars exalted): The traditional description by Manilius is restless and hard-working, but also of a cheerful demeanor, made “a slave to Venus” in youth. This personality description is partly based on nature, since (at least in the years of Rome) the Sun enters Capricorn and begins its resurrection, in contrast to the falling darkness and death cycle that happens when the Sun is in Sagittarius. 

Gemini, Libra, Aquarius Diurnal: Saturn, Nocturnal: Mercury

Modern descriptions put traits such as “communication and mobility” in the forefront when describing the “air” signs, and a modern astrologer is quick to join the heavy intellectual nature of the “air” signs with superficiality. But traditional descriptions give the “air” signs a far more serious character, since Saturn is the diurnal ruler. The functions of the mind, such as intellect, are also prominent in traditional descriptions, as Mercury is the nocturnal ruler.

Gemini (Mercury ruler): The traditional description is close to the modern description when it comes down to basic character traits such as quick-wittedness, many talents, and versatility. But Gemini is closely associated with mortality (due to the myth of Castor and Pullox, one immortal twin and one mortal twin) as well as Gemini’s reaction against that. Gemini is a gay sign that dispels the heavier aspects of life, has great talent with music and astronomy, and is great with kids.

 

Libra (Venus ruler, Saturn exalted): Ancient descriptions emphasize Libra’s role as a clear-headed and stern judge, and role in civic life, little description of indecisiveness. But Libra would far rather settle disputes in a dignified and bloodless way than use the sword. Libra is associated with Venus as Taurus is, but Libra Venus is about romantic love, marital ties, and the responsibilities that come with such relationships. Taurus is all about the wild kinky sex.

Aquarius (Saturn ruler): Modern descriptions tend to idealize Aquarius as being very humanitarian and forward-thinking. But traditional astrology allots Aquarius with hard work and the suffering in life as Aquarius is ruled by Saturn, like Capricorn. Manilius mentions “thousand crafts regulated by water”, alluding to the inventive nature of the sign. Aquarius is kindly in character, though other ancient astrologers like Valens ascribe misanthropy to the sign.

Cancer, Scorpio, Pisces Diurnal & Nocturnal: Mars
Modern astrologers go out of their way to imbue the “water” signs with idealized New Age traits such as being “sensitive”, “psychic”, and “profound”. But no traditional descriptions allude to such traits. Since the “water” signs are ruled by Mars, they are thought to be dramatic and passionate but volatile and rash. Even astrologers as late as Alan Leo described them as being turbulent and restless, like water, and ancient astrologers made similar allusions. This clearly differs from the hypersensitive and introverted nature given in modern descriptions.

Cancer (Moon ruler, Jupiter exaltation): Modern descriptions emphasize Cancer with domestic life, child-rearing, and sensitivity, but will sometimes flip the coin to describe Cancer as being a strong public figure. Traditional descriptions of Cancer are firmly in the latter, especially since Jupiter is exalted in Cancer; thus the extroverted life in politics and putting on a show with many different masks. Cancer is associated with the vast ocean and overseas trade. Ancient peoples saw the ocean, the Great Mother, as a boundless and terrible titan, not as a meek and nurturing creature. 

 

Scorpio (Mars ruler): Modern descriptions will almost always describe Scorpio as secretive, very profound, and transforming through three stages; with martial qualities such as being a tenacious, powerful, and vengeful fighter. Traditional descriptions are about the latter, the former mostly being New Age psychobabble. As such, Scorpio is driven and outgoing, fearlessly rocking the boat, tackling difficult challenges, and rising as the victor. Yet ancients regarded Scorpio as an “accursed sign” and “baleful source of war”. He is impulsive and self-destructive; strikes first, asks questions later, causing crime and bloodshed throughout his rampage. There is little profundity in this fiery sign.

Pisces (Jupiter ruler, Venus exalted): Your typical modern astrologer will describe Pisces as a sensitive doormat, feeling psychic vibrations, and being very caring to all people and animals. The traditional description is very different; Pisces, like Cancer, is associated with the vast ocean, in this case with naval warfare. Manilius goes out of his way to describe the sea as foaming with blood. The constellation of Pisces itself is made of two fishes violently tugging away at each other. Pisces is very friendly, but also a restless wanderer, always sailing the seven seas looking for new places, ready to change course at the drop of a hat.  

Yugioh Eternal Duelist Soul: Disruption Deck

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Eternal Duelist Soul is one of my favorite Yugioh games and it embodies my favorite era of Yugioh. Fuck Pendulums, fuck Xyz, fuck Synchros, fuck E-Heros, fuck Chaos Control, fuck Yata. 2002 Yugioh is real Yugioh, and this oldfag is still going strong playing card games in a 2002 format. This deck is my favorite of all the decks I posted today but it is also risky and difficult to wield. You have to be careful not to destroy yourself with your own burn cards.

Monsters:
1x Witch of the Black Forrest
2x Sangan
1x Cyber Jar
2x Morphing Jar
2x Morphing Jar #2
2x Needle Worm
2x Spear Cretin
3x Magician of Faith
1x Sinister Serpent

Spells:
1x Dark Hole
1x Raigeki
2x Swords of Revealing Light
1x Harpies’ Feather Duster
2x Graceful Charity
1x Card Destruction
1x Pot of Greed
3x Gravekeeper’s Servant
3x Chain Energy
3x The Shallow Grave

Traps:
2x Magic Jammer
1x Mirror Force
1x Imperial Order
3x Skull Invitation
1x Ring of Destruction
1x Magic Cylinder

Yugioh Eternal Duelist Soul: Discard Deck

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Eternal Duelist Soul is one of my favorite Yugioh games and it embodies my favorite era of Yugioh. Fuck Pendulums, fuck Xyz, fuck Synchros, fuck E-Heros, fuck Chaos Control, fuck Yata. 2002 Yugioh is real Yugioh, and this oldfag is still going strong playing card games in a 2002 format.

Monsters:
1x Jinzo
3x Goblin Attack Force
1x Witch of the Black Forest
2x Sangan
3x White Magical Hat
1x Cyber Jar
1x Morphing Jar
3x Magician of Faith
1x Sinister Serpent

Spells:
1x Dark Hole
1x Raigeki
1x Harpies’ Feather Duster
2x Graceful Charity
1x Monster Reborn
1x Pot of Greed
1x Change of Heart
1x Heavy Storm
1x Snatch Steal
1x Confiscation
2x Delinquent Duo
1x The Forceful Sentry
3x Mystical Space Typhoon
1x Nobleman of Crossout
1x United We Stand
2x Premature Burial

Traps:
1x Mirror Force
1x Imperial Order
3x Time Seal
1x Ring of Destruction

Yugioh Eternal Duelist Soul: Cyber-Stein Deck

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Eternal Duelist Soul is one of my favorite Yugioh games and it embodies my favorite era of Yugioh. Fuck Pendulums, fuck Xyz, fuck Synchros, fuck E-Heros, fuck Chaos Control, fuck Yata. 2002 Yugioh is real Yugioh, and this oldfag is still going strong playing card games in a 2002 format.

Monsters:
3x Mystic Tomato
1x Witch of the Black Forrest
2x Sangan
1x Cyber Jar
3x Cyber-Stein
2x Morphing Jar
3x Magician of Faith
1x Sinister Serpent

Spells:
1x Dark Hole
3x Megamorph
1x Harpies’ Feather Duster
2x Graceful Charity
1x Card Destruction
1x Monster Reborn
1x Pot of Greed
1x Change of Heart
2x Heavy Storm
3x Upstart Goblin
1x Snatch Steal
3x Mystical Space Typhoon
1x Painful Choice
1x Premature Burial

Extra:
1x Blue-Eyes Ultimate Dragon
1x The Last Warrior from Another Planet
1x Thousand Eyes Restrict

Bakura Anime Deck

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It’s no secret by now that Bakura is one of my favorite duelists ever. He appeals to me because he is a very devious strategist who manipulated opponents into triggering near unbreakable locks and because he changed decks throughout the series. He used a disruption deck in Duelist Kingdom focusing on low-level effect monsters, then an occult deck in Battle City that used Destiny Board, and finally a zombie lock deck that decked out opponents.

Below, I brought together the best elements of all his decks into one great deck, one he might use if he ever returns on screen, which is unlikely to happen but cool to imagine. Here, Bakura uses a deck that focuses on three strategies: 1) disrupting opponent’s plays by discarding cards from their hand and deck 2) controlling opponent’s plays with occult cards that draw strength from the graveyard and continuous burn cards 3) fodder fiend monsters to fill up the graveyard and reviving cards. Sadly, I had to leave Destiny Board out since it’s too impractical for the deck to function. Bakura still can deck out and burn opponents though.

Cards with a star* on them are cards Bakura never used in the series but I added them because they compliment the strategies of his new deck. There are only six such cards, keeping the integrity of Bakura’s style intact. The deck includes 3 Morphing Jar and 3 Dark Spirit of the Silent even though Bakura only used 2 of each in the series because it is very likely Bakura held 3 in his deck as they would fully compliment his strategies.

Deck Disruption:
3x Morphing Jar
3x Morphing Jar #2*
1x Card Destruction*
1x All-Killing Death Card
1x Multiple Destruction

Control:
1x Jowgen the Spiritualist
1x Diabound Colonel
1x Dark Necrofear
1x Dark Ruler Ha Des
1x Puppet Master
1x Deathcalibur Knight
1x The Dark Door
1x Dark Sanctuary
1x Change of Heart
1x Chain Energy
1x Pot of Greed
1x Graceful Charity*
1x Spirit Shield
1x Cursed Twin Dolls
3x Dark Spirit of the Silent
1x Fearful Earthbound
1x Zoma the Spirit
1x Skull Invitation*
1x Just Desserts

Graveyard:
1x Portrait’s Secret
1x Headless Knight
1x Gross Ghost of Fled Dreams
1x Earthbound Spirit
1x Spear Cretin*
1x Spiritualistic Medium
1x Monster Reborn
1x Premature Burial
1x The Shallow Grave
1x Ectoplasm

YGO Eternal Duelist Soul: Starter Deck

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Eternal Duelist Soul is one of my favorite Yugioh games and it embodies my favorite era of Yugioh. Fuck Pendulums, fuck Xyz, fuck Synchros, fuck E-Heros, fuck Chaos Control, fuck Yata. 2002 Yugioh is real Yugioh, and this oldfag is still going strong playing card games in a 2002 format. You begin a new game in Eternal Duelist Soul with a terrible starter deck but you can enter card passwords to get any card you want, improving it. If you enter the passwords to get the right cards, you will soon be able to build a very strong starter deck, one that can beat every duelist of every tier in the game.

Monsters:
1x Barrel Dragon
1x Summoned Skull
1x Jinzo
1x Dark Elf
1x Gemini Elf
1x Vorse Raider
1x Mechanicalchaser
1x 7 Colored Fish
1x Giant Red Seasnake
1x Harpie’s Brother
1x La Jinn
1x Witch of the Black Forrest
1x Sangan
1x Cyber Jar
1x Morphing Jar
2x Magician of Faith
1x Sinister Serpent

Spells:
1x Change of Heart
1x Confiscation
1x Dark Hole
1x Delinquent Duo
1x Graceful Charity
1x Harpie’s Feather Duster
1x Heavy Storm
1x Monster Reborn
2x Mystical Space Typhoon
1x Nobleman of Crossout
1x Pot of Greed
1x Premature Burial
1x Raigeki
1x Snatch Steal
1x The Forceful Sentry

Traps:
1x Ring of Destruction
1x Call of the Haunted
1x Ceasefire
1x Imperial Order
2x Magic Jammer
1x Mirror Force
2x Trap Hole

P.S. You can enter passwords to get the same cards for Stairway to the Destined duel, a very similar game released in 2003. For that game, you can replace 2 Trap Hole for 1 Torrential Tribute.