The businessmen part from the meeting with their respective Millennium Items to settle on different major cities around the globe. Secmeton lands ship on Los Angeles, taking America’s west coast. Anubisius becomes king of the beasts in Riyadh, the capital of Saudi Arabia. Atenza mounts Brasilia as his lookout. Martis makes the Washington D.C. area his dune and Kepura fortifies his position in New York City. Kaiba stays in Domino City in Japan. Yifan makes Beijing her red mansion.
Three years pass. The businessmen establish Momentum generators in their respective areas, providing them with near unlimited energy by using spooky magic. They effectively become the high mages, apostles of the modern world’s major religions. Technology booms as a legion of new computers and machines arise to build ever bigger skyscrapers and other megastructures, making the grand cities even grander. The American military creates an army of machine-controlled satellites each with an arsenal of thermonuclear detonators.
History repeats herself and, as usual, the military hands over the new technology to private investors like Kaiba to use it for their own ends. Then the investors take all the credit to promote the free market. In Kaiba’s case, he erects new space stations and uses his dueling technology to create a Momentum Internet Network. Now players can duel each other in virtual battlefields even if they are half the globe away from each other. With it, the Internet evolves and enmeshes humans together in an ever tighter web.
But everything has a price. In this case it is the cost of human lives for the benefit of humanity, a twist of fate Maya and Yifan find amusing. Millions of people leave the great cities as machines take over their jobs and the rent becomes too d@mn high, making the rich even richer and the big cities even harder to live in. You get a hole; between the mages and their priestly attendants on one side and people too poor to even move out on the other, there is a barren street.
It is on one of those streets, on the 21st of December, 2012 that protestors revive the city with a great demonstration against the powers that be. The once empty street now crawls with life: the old hippies who are honored veterans from the great protests against Vietnam in the 60s, affluent college kids with badly dyed hair dropping in to fight for a cause, anarchist punks with Molotov cocktails, the remaining minimum wage workers barely getting by (like yours truly), and so many people who lost their jobs and futures. It really is a great mass of humanity, with so much energy, life, and color despite all their hardships you will think it a parade.
Before long, however, a great grey cloud rains on the parade in the form of a mass of guard robots and the few dozen armored policemen acting as their lieutenants. At first protesters and police lock each other in a stalemate of threats and shouting, a mighty river crashing onto a massive boulder. The dynamite is all there but someone has to light it up, and it just so happens Jolene and Sofia rafted themselves in the middle of the ocean of protestors.
Jolene pelts a cop with eggs with the vegan protestors. “Unbelievable.” Sofia objects. “Do you have any idea how expensive eggs are?”
“They’re organic. No pesticides.” Jolene says with a wink.
This only makes Sofia double in exasperation. “That’s even worse! Here!” She lights up a Molotov cocktail and bombes it on the armored policeman, lighting the man ablaze. “Much cheaper!”
“It’s the season of lights.” Jolene jokes. “Christmas is coming soon.” But she soon changes from jesting to worrying as the protest catches fire. The anarchists, emboldened, join the fray, eager to make some Christmas lights of their own. The police chief directs the counterattack; the cops whip out their big guns, pummeling through the protestors with tear gas, rubber bullets, and nightsticks.
The chief himself assaults Jolene and Sofia with his weapons, inflicting black and red bruises on the two women, while his underlings use their doggish machines to arrest some hippies and college kids. A wrathful Sofia throws a punch though she is but on her knees, forgetting to call upon the dark powers Maya taught her. The chief easily catches her wrist and twists it, then finishes the job by spraying mace on her eyes and even giving it to Jolene since he is so generous.
“You idiot, Sofia! Why!?” Jolene weeps in agony, blinded. Sofia wishes she can tell her but knows she must her secrets with her to the grave. And how can Jolene or anyone else understand? The chief succeeds in subduing the two insolent little girls but it is not enough.
He lifts his nightstick high, ready to dish out more punishment, when a great wall of fire erupts between the police and protestors. The blazing fire melts all the snow in its path and turns night into day, blasting the chief and the two women in opposite directions. All three quickly roll on the ground, soaking themselves on the newly made slush on the ground. The flames singe Jolene and Sofia, leaving them in terrible pain, while the chief is protected by his armor, spared from almost all burns.
“What the -” The police see a dark woman step out of the flames, unharmed. He gives an order; the police and the guard robots instantly fire every rubber bullet they have at her from their automatic guns. The woman easily calls upon a gust of flying black flames to surround her in a shield, which vaporizes the bullets before they can reach her.
The chief gives himself time to scan her appearance, making a profile of her in his head: a woman slightly taller than average, long black curly hair, dark brown eyes, brown skin; wearing black jeans, a black and red shirt, black shoes, and a long black trench coat. This tigerish woman, with her bestial mane and fiery eyes, reminds him of someone famous.
Then he gets it. “Maya!? The duel monsters world champion!?” He gasps in complete shock.
Maya throws her hands up in the air, her expression in a limbo between someone pretending not to know any better and someone throwing a party. “Technically, the game is called Yugioh these days but duel monsters doesn’t sound as dorky I guess. And you are…? Hmm, do porkers even have names or do they just have numbers like evil minions do?”
The chief curtly answers her, “Magian Bellatore. I run the NYPD and I will make sure you pay for hurting my officers and obstructing the law!”
“Says the big strong man about to bludgeon two armless people on the ground. Do you beat your wife after a long hard day at work too?” She points to a scrawny little anarchist who clumsily holds a Molotov cocktail he is too scared to actually use and barks an order, “You, Antifa supersoldier! Take the two women in the large puddle to safety!” And the little anarchist scurries away, taking Jolene and Sofia with him, though not without a lot of help from comrades.
With that task done, she confronts the police chief once more. “Magian Bellatore. Mage Soldier. You really are a mook though, I admit, an elite one. – I forgot my manners. My full name is Marina Bozuslovskaya but I’ll go by Maya so the smooth-brained WASPs won’t get confused.
“I remember you, believe it or not. Jolene and I used to do canvassing in high school. You patrolled the street we were at. Jolene would deal weed right under your nose – one quick handshake and the deed was done – but you kept looking at me like I was up to no good.”
“Enough!” Bellows Magian. “What do you want, terrorist!”
Maya calmly answers, “What every main character in this franchise wants, a good duel. If I win, you call off the porkers and leave the protestors alone. If you win, you can knock yourself out. Pepper spray the college kids, beat up the Antifa losers, grope some hipster girls while you’re at it. Your big sweaty palms can’t always hold a gun, now can it.”
“I don’t believe you.” Magain says, all too suspicious of this degenerate rascal. “What do you really want.”
“Just to play a game with a worthy opponent, silly.” Maya protests. “What you see is what you get. One game and I’m out of here, I promise. It’s not like you can challenge me with guns as I’ll easily turn your domestic army into bacon.”
Magian of course knows that what you see is never what you get but Maya has a point. Dueling is his only way out. He beckons an officer to fetch his deck and duel disk, as he is fond of dueling and even something of a champion himself, which the officer can do since the ring of fire Maya conjured died out by this point. They ready their duel disks, starting the game.
Maya: 8000 || Magian: 8000
MAYA’S TURN: “I Normal Summon Gambitpawn Archfiend and use its effect: I send a monster from my hand to the Graveyard to Special Summon Terrorking Archfiend from my Deck!” Two Archfiends, members of a famous class of powerful demons, appear. They vaguely resemble a pawn and a king in chess, with muscles and bones revealed as they lack skin. “And Archfiend Heiress kicks off since I just pitched her. I add an Archfiend card to my hand.
“Then, I activate Card of Safe Return. I get to draw a card whenever I resurrect one of my monsters. I’ll set two cards face down and end my turn.”
MAGIAN’S TURN: He cooks a plain in his head, then gloats, “Do you know how the rules work these days, my dear?”
Maya chuckles, and replies, “Of course. There currently exist five kinds of Extra Deck monsters: Fusion, Synchro, Xyz, Pendulum, and Link. You need to use Link monsters to summon more Extra Deck monsters. But there is another rule. You can summon monsters from your Extra Deck only once per turn.”
Magian nods. “Correct. Often that means only one monster but there are exceptions, letting you summon many monsters from your Extra Deck within a single ‘action’. I can use Pendulum Scales to bring out many Pendulum Monsters. I can also do this…
“I activate Obedience Schooled to Special Summon 3 Beast monsters from my Deck.” And just like that three weak beasts: Elephun, Gallis the Star Beast, and The Wicked Worm Beast come into play. “Next, I activate Double Fusion! I pay 1000 Life Points to Fusion Summon twice. I fuse Elephun and Gallis to make Biparte Unicorn, then use it with my Worm Beast to Fusion Summon Triparte Unicorn!” (Magian LP 8000 → 7000)
Maya studies the unicorn, which is part horse, part lion, and part bird, made of three distinct colors, plotting her next move.
Magian orders, “Triparte Unicorn, tri-beam that ugly Terrorking!” And his monster launches its attack. Terrorking Archfiend does not take the hit; instead, his servant blocks the attack and perishes from the blow. “WHAT!?”
“I can get Gambitpawn to be destroyed instead of Terrorking.” Maya explains the dumbfounded police chief. “You won’t be turning triangles into squares this time.” (Maya LP 8000 → 7200)
“Maybe, but you cannot escape the law, not in games and not in real life. Triparte Unicorn lets me banish 3 Beast monsters from my Graveyard. Now, since I inflicted 800 damage, you must mill 8 cards.” Magian orders.
“Whatever.” Maya sighs, tossing her 8 cards to the Graveyard. “Putting Fiend or Zombie monsters in the Graveyard is a bad idea. They become ghosts with grudges. Here are two: Archfiend Heiress lets me add another Archfiend card to my hand while Archfiend of Gilfer weakens your magical pony.”
Magian can only watch as huge gargoyle rises from the grave to clasp unto his monster, weakening it. (Triparte Unicorn ATK 2800 → 2300) “The duel is far from over, terrorist. I set two cards facedown.”
And just before he ends his turn Maya activates her Trap Card. “I use Call of the Archfiend to discard a weak Fiend monster to Special Summon a stronger one from my Graveyard: Archfiend Emperor, the First Lord of Horror!” A giant devil in armor, easily topping twelve feet in height, rises from the shadows of the Graveyard below, and Maya draws an extra card. “Get ready! I’m just warming up and you’re about to see a mook horror show!”