LIGHT/Dragon/Level 6/2400 ATK/2200 DEF
1) If you control no monsters: you can Normal Summon this card without any Tribute.
2) If this card is destroyed and sent to the Graveyard: you can send 1 Dragon monster from your Deck to the Graveyard. Special Summon this card, but half its original ATK and DEF. If this card would be removed from the field, banish it instead.
1) Activate when you Special Summon a Dragon from your Graveyard: Special Summon as many monsters as possible with the same name from your hand, Deck, or Graveyard.
2) If this card is removed from the field: banish all monsters Summoned by this card’s effect. At the end of your opponent’s next turn: send this card to the Graveyard.
1) During your End Phase: Special Summon Dragons from your Deck equal to the number of Dragons you control that were destroyed this turn. They cannot attack, and their ATK and DEF are halved.
Golden God Dragon
LIGHT/Dragon/Fusion-Synchro-Xyz-Pendulum/Level-Rank 10/ATK 4000/DEF 4000/Pendulum Scale 13
1) If your opponent activates a Spell, Trap, or monster effect: you can banish 1 Dragon from your hand, field, or Graveyard to negate and destroy your opponent’s card.
2) Must first be Special Summoned from your Extra Deck by banishing 4 Dragon monsters you control of different Extra Deck types.
3) If this card would be targeted or destroyed: you can banish 1 Dragon from your hand, field, or Graveyard, and this card is not destroyed.
4) If this card is destroyed: you can send this card to a Pendulum Zone instead of the Extra Deck.
5) If this card is destroyed: you can Special Summon 1 banished Dragon (ignoring all Summoning conditions).
6) If this card destroys your opponent’s monster by battle: it can attack once more.
LIGHT/Fairy/Link 3/2800 ATK/Arrows: top, bottom-left, bottom
3 “Artifact” monsters
1) Once during your turn: you can set 1 “Artifact” monster from your Graveyard facedown in one of your Spell & Trap Zones.
2) Once during your opponent’s turn: if this card or a card its Link Arrows point to would be destroyed: destroy 1 Spell or Trap you control; this card is not destroyed.
1) Send 1 Normal monster from your hand to the Graveyard. Send up to 2 Normal monsters with the same Type and Attribute from your Deck to the Graveyard
Radio Half Life
1) Once per turn: when one of your monsters battles; banish 1 “Artifact” monster from your Graveyard. Half the ATK of 1 monster on the field.
2) When this card is destroyed and sent to the Graveyard: you can banish it to Special Summon as many of your banished “Artifact” monsters as possible. Return all monsters you control to your hand at the end of the turn.
Activate 1 of these effects:
1) Send 1 Spellcaster from your Deck to the Graveyard; add 1 Fairy from your Deck to your hand.
2) Send 1 Fairy from your Deck to the Graveyard; add 1 Spellcaster from your Deck to your hand.