Forbidden Memories Meteor B. Dragon Deck

2127700-m.b.dragon

The irony I have with Yugioh is that I am pretty terrible when it comes to the official card game. But when it comes to alternative Yugioh games (like Forbidden Memories, Dungeon Dice Monsters, or Capsule Monsters Colliseum), I reign supreme. Forbidden Memories has always been one of my favorite Yugioh games. I always like old school Yugioh (the original series), and I often think GX took Yugioh in the wrong direction.

Enough of these musings. I present to you my Forbidden Memories deck. Two things I want to say from the outset. 1) My actual deck falls short of this list only by a few cards. Yes, I’m admitting this deck is an ideal, but I am pretty close to it. I want to present the highest potential I can reach with this deck. 2) I did not use Gameshark to make this deck. It looks like I did because I have an abundance of powerful monsters. What I actually did was use three memory cards to copy rare cards into multiples. I will elaborate on that when I get to my deck’s details.

3x Meteor B. Dragon
3x Red-Eyes Black Dragon
3x Meteor Dragon
3x Thunder Dragon
3x Curse of Dragon
3x Baby Dragon
3x Oscillo Hero #2
3x Labyrinth Wall

3x Megamorph
3x Bright Castle
3x Dragon’s Treasure
3x Raigeki
2x Mountain

2x Widespread Ruin

So how did I get three Meteor B. Dragons and Megamorphs? I used three memory cards to copy a rare card into three copies. I would copy data from Memory Card 1 to Memory Card 2. Then, I would start a new game on Memory Card 3 with a different character name. I would give the rare card (let’s say Meteor B. Dragon) from Memory Card 2 to Memory Card 3. Then I would give the rare card from Memory Card 3 to Memory Card 1. That way, I can bypass the game’s programmed restriction of trading with someone with the same username. I actually used this method from the very beginning of the game. That way I was able to get multiple copies of Raigeki and fusion material for Twin-Headed Thunder Dragon before I even started to duel seriously. Still, I had to do a lot of grinding to get other my rare cards, but it was eased up a bit.

As you can see with my deck, Meteor B. Dragon and Twin-Headed Thunder Dragon are the core of my deck. I refrained from just stuffing the deck with a lot of big generic monsters for a reason. Just like with the official card game, with Forbidden Memories speed and consistency are important. A great way of making your deck fast and strong is by putting monsters that are compatible for big fusions. Not only do I have Meteor B. Dragons I have a lot of material that can make more, and A LOT more material to create Twin-Headed Thunder Dragons on top of that.

I also added weaker monsters like Baby Dragon and Oscillo Hero #2, not just for compatible fusions but to make 3-card fusions. In the past, I would stuff my deck with only big fusion material for Twin-Headed Thunder Dragon. This caused my deck a lot of problems. I could only make a 2-card fusion, otherwise I would end up throwing away a Twin-Headed Thunder Dragon I just made. Adding weaker monsters allows a 3-card fusion to happen.

My spells are overwhelmingly equip cards because they keep the deck fast and can power up my Meteor B. Dragons and Twin-Headed Thunder Dragons to very high ATK very quickly. It is easy to get a Meteor B. Dragon or even a Twin-Headed Thunder Dragon to get above 4500 ATK, the ATK of Blue-Eyes Ultimate Dragon, the strongest monster you’ll probably ever face. It is easier still to get my monsters to 3800 ATK and above, well enough to beat Gate Guardian, the next strongest monster in the game.

Mountains exist to give me a field advantage, and to take away the field advantage of any high mage I’ll face. The three Raigekis are in order to nuke my opponent’s field whenever I can’t beat them with raw ATK. And Widespread Ruin is a great card to set once you have at least a decent monster presence on your field. It can kill whatever strong monster your opponent brings out and will shift the tempo to you. Because you can play only one card at a time, tempo is extremely important, just like in chess. If you can’t gain tempo you’ll keep losing field advantage. Because Forbidden Memories is a such a cut-throat, fast-paced game with a lot of strong monsters, it is easy for your opponent to take advantage and take out your Life Points.

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